facebookresearch / D3GALinks
Drivable 3D Gaussian Avatars - A 3D controllable model for human bodies rendered with Gaussian primitives embedded in tetrahedral cages.
☆61Updated 6 months ago
Alternatives and similar repositories for D3GA
Users that are interested in D3GA are comparing it to the libraries listed below
Sorting:
- Code Repository for MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos (ECCV 2024)☆120Updated 10 months ago
- [CVPR 2024] DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling☆50Updated last year
- ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)☆58Updated 11 months ago
- [ECCV 2024] MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering☆26Updated last year
- [CVPR 2025 Highlight] Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs☆47Updated 2 months ago
- The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)☆131Updated last year
- Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"☆123Updated 3 months ago
- [CVPR'24 Oral] Official Pytorch implementation for Semantic Human Mesh Reconstruction with Textures.☆88Updated 2 months ago
- Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024☆136Updated 6 months ago
- [CVPR 2024 (Highlight)] Relightable and Animatable Neural Avatar from Sparse-View Video☆130Updated last year
- ☆78Updated 10 months ago
- This repository will host the code for the SIGGRAPH Asia 2024 Paper titled: "GaussianHeads: End-to-End Learning of Drivable Gaussian Head…☆31Updated 11 months ago
- Pytorch implementatoin of the components mentioned in deep dynamic characters☆27Updated last year
- [CVPR 2025 Highlight] FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images☆31Updated 3 months ago
- [ICCV 2025 Highlight] ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆101Updated last week
- A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative…☆48Updated last year
- ☆43Updated 3 months ago
- Official repository for CVPR 2024 highlight paper 4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations.☆123Updated last year
- [ICCV2023] NSF: Neural Surface Fields for Human Modeling from Monocular Depth☆66Updated last year
- HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior☆146Updated 7 months ago
- Official Code Base of the Paper: "Joker: Conditional 3D Head Synthesis with Extreme Facial Expressions"☆52Updated 7 months ago
- [CVPR 2025] MEAT: Multiview Diffusion Model for Human Generation on Megapixels with Mesh Attention☆38Updated 6 months ago
- Official repository of "SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos"☆21Updated last year
- [NeurIPS'24] Official implementation of "HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors"☆147Updated last month
- Code for paper "Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photo-Realistic Appearance from Multi-View Video"☆148Updated 2 months ago
- Official repository for "GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstruction"☆23Updated 10 months ago
- ☆21Updated last week
- HeadCraft (3DV 2025)☆83Updated 7 months ago
- SynShot - Synthetic Prior for Few-Shot Drivable Head Avatar Inversion [CVPR 2025]☆36Updated 3 months ago
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆100Updated 11 months ago