AuthorityWang / VideoGS_SIBR_viewersLinks
[SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
☆30Updated last year
Alternatives and similar repositories for VideoGS_SIBR_viewers
Users that are interested in VideoGS_SIBR_viewers are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH Asia 2024] Streaming Volumetric Video IOS Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussia…☆23Updated last year
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆50Updated last year
- ☆26Updated 3 weeks ago
- ☆74Updated 11 months ago
- [CVPR 2025 (Highlight)] ImViD: Immersive Volumetric Videos for Enhanced VR Engagement☆25Updated 3 months ago
- [2025‘NeurIPS] Official Code for H3D-DGS☆15Updated 2 months ago
- ☆53Updated last year
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆99Updated 8 months ago
- Make 2DGS Great Again!☆63Updated last year
- [T-PAMI 2025] The official repo for “GPS-Gaussian+: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering fr…☆61Updated 2 weeks ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆66Updated 5 months ago
- ☆28Updated 2 years ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆87Updated 6 months ago
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆58Updated 6 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆90Updated 6 months ago
- ☆49Updated 9 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆89Updated 9 months ago
- 🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆42Updated last week
- An unofficial implementation of absGS☆118Updated last year
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆50Updated 4 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆98Updated 2 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆96Updated 8 months ago
- ☆109Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆148Updated last year
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆119Updated 2 weeks ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- The dataset of the paper "HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting".☆41Updated 3 weeks ago
- official implementation of TeTriRF☆39Updated last year
- [AAAI'25] Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective Scenes☆16Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆103Updated 9 months ago