martinballa / PyTAGLinks
☆24Updated 2 months ago
Alternatives and similar repositories for PyTAG
Users that are interested in PyTAG are comparing it to the libraries listed below
Sorting:
- Sokoban environment for OpenAI Gym☆390Updated 2 years ago
- A grid-world game engine for game AI research☆253Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆279Updated 4 months ago
- A Real-Time-Strategy game for Deep Learning research☆240Updated 2 years ago
- RL environment replicating the werewolf game to study emergent communication☆20Updated 2 years ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆129Updated last year
- ☆324Updated last year
- Simple and easily configurable 3D FPS-game-like environments for reinforcement learning☆751Updated 3 weeks ago
- SpielViz is an interactive viewer for OpenSpiel games.☆37Updated last year
- Lightweight multi-agent gridworld Gym environment☆213Updated 2 years ago
- Gridworld for MARL experiments☆144Updated 4 years ago
- Level-based Foraging (LBF): A multi-agent environment for RL☆200Updated last year
- Repo for reproduction of sequential social dilemmas☆410Updated 10 months ago
- Research Into Learning to Generate Game Levels through Play☆30Updated 5 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆335Updated 4 months ago
- A collection of multi agent environments based on OpenAI gym.☆626Updated last year
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆103Updated 3 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆84Updated 6 years ago
- 🏆 gym-cooking: Code for "Too many cooks: Bayesian inference for coordinating multi-agent collaboration", Winner of the CogSci 2020 Compu…☆216Updated 4 years ago
- A suite of test scenarios for multi-agent reinforcement learning.☆776Updated last week
- An environment of the board game Go using OpenAI's Gym API☆177Updated 3 years ago
- DEIR: Efficient and Robust Exploration through Discriminative-Model-Based Episodic Intrinsic Rewards☆25Updated last year
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆46Updated 7 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆117Updated 11 months ago
- Qiita投稿用に作成したAgent57(強化学習)の実装コードです。☆45Updated 2 years ago
- Benchmarking the Spectrum of Agent Capabilities☆502Updated last year
- Documentation: https://stratega.readthedocs.io/en/latest/☆50Updated 7 months ago
- An engine to create high performance multi-agent grid world environments with hundreds or thousands of agents, along with a set of refere…☆194Updated 3 years ago
- Experimentation with Regularized Nash Dynamics on a GPU accelerated game☆50Updated 2 years ago
- DQN-Atari-Agents: Modularized & Parallel PyTorch implementation of several DQN Agents, i.a. DDQN, Dueling DQN, Noisy DQN, C51, Rainbow,…☆121Updated 5 years ago