☆37May 23, 2025Updated last year
Alternatives and similar repositories for bevy_pathfinding
Users that are interested in bevy_pathfinding are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Access tracing logs in your bevy app using vanilla bevy_ui☆26Oct 19, 2026Updated 2 weeks ago
- Bevy plugin for Flowfield based pathfinding☆72Oct 22, 2026Updated 2 weeks ago
- A bevy crate for automatically collecting entities based on their names into a single component for easy access.☆15Oct 12, 2026Updated 3 weeks ago
- Add observers to your bundles☆13Jan 23, 2026Updated 9 months ago
- Bevy plugin for tracking render pipeline status.☆29Jun 21, 2026Updated 4 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Ac…☆26May 9, 2025Updated last year
- Hierachical Pathfinding for Bevy☆125Oct 29, 2026Updated last week
- Bevy-Hanabi particle effects editor for the next version of hexroll☆45Dec 21, 2025Updated 10 months ago
- A project to convert any 3d world into a game that looks like pixelart, with builtin outlines based on depth and normal textures.☆36May 30, 2025Updated last year
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆84Oct 20, 2026Updated 2 weeks ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆28Oct 11, 2026Updated 3 weeks ago
- Editable lookup curve for Bevy☆70Oct 18, 2026Updated 2 weeks ago
- Powerful tooltips for Bevy☆39Aug 23, 2026Updated 2 months ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆24Aug 6, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Define mesh-based VFX in RON files and load them into bevy☆25Sep 11, 2026Updated last month
- .CUR and .ANI cursor file support for Bevy☆16Updated this week
- Behavior as Entities! An HTN game AI planner☆52Jan 29, 2026Updated 9 months ago
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆31Oct 20, 2026Updated 2 weeks ago
- Bevy UI gradients plugin☆14Apr 26, 2025Updated last year
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆131Jul 7, 2026Updated 3 months ago
- Dynamic real-time decal spraying for bevy☆13Jun 2, 2025Updated last year
- Animation graphs in Bevy!☆210Jul 11, 2026Updated 3 months ago
- Microlibrary for adding anchoring to UI☆51Oct 15, 2026Updated 3 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A navigation system for video games written in Rust.☆117Oct 27, 2026Updated last week
- OpenVAT (Vertex Animation Texture) plugin for Bevy☆18Oct 17, 2026Updated 2 weeks ago
- RTS-style camera controls plugin for Bevy Engine☆100Oct 14, 2026Updated 3 weeks ago
- Mesh based bevy text implementation.☆67Oct 26, 2026Updated last week
- ☆14Oct 19, 2025Updated last year
- ☆29May 30, 2026Updated 5 months ago
- A simple to use letter/pillar boxing implementation for Bevy☆14Oct 30, 2026Updated last week
- Tiny macros for bailing on failure☆44Sep 24, 2025Updated last year
- Render pixel fonts from PNGs in Bevy.☆12Feb 20, 2026Updated 8 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A flexible `bevy_state` alternative☆40Jun 22, 2026Updated 4 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆111Oct 11, 2026Updated 3 weeks ago
- ☆13May 13, 2025Updated last year
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- This crate provides reading user input sequences, and sending event☆17Oct 15, 2026Updated 3 weeks ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆55Jul 13, 2025Updated last year
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆58Updated this week