AlexAegis / bevy_descendant_collectorView external linksLinks
A bevy crate for automatically collecting entities based on their names into a single component for easy access.
☆14Feb 3, 2026Updated 2 weeks ago
Alternatives and similar repositories for bevy_descendant_collector
Users that are interested in bevy_descendant_collector are comparing it to the libraries listed below
Sorting:
- ☆31May 23, 2025Updated 8 months ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆38Feb 7, 2026Updated last week
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆28Jan 17, 2026Updated last month
- An (in-progress) GOAP AI library for the Bevy Game Engine.☆12Jan 24, 2023Updated 3 years ago
- Ergonomic and Correct Utility AI for Bevy Engine☆28Mar 5, 2025Updated 11 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆82Jan 13, 2026Updated last month
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆51Apr 5, 2025Updated 10 months ago
- A utility crate for moving chunks of elements in a slice around, safely and quickly.☆13Sep 16, 2021Updated 4 years ago
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆12Feb 23, 2024Updated last year
- A flexible `bevy_state` alternative☆34Jan 23, 2026Updated 3 weeks ago
- An ordered set data structure in Rust, optimized for stack-allocated storage of a tiny number of elements with a fixed cap.☆19Apr 14, 2023Updated 2 years ago
- A camera controller for editors and CAD☆96Feb 9, 2026Updated last week
- Visual gizmos to assist with Bevy game development☆11Jul 10, 2023Updated 2 years ago
- Ad-hoc component insertion for bevy scenes☆71Jul 4, 2024Updated last year
- Simple crate for rapier3d colliders generation from bevy gltf scenes.☆36Mar 4, 2024Updated last year
- Cloth engine for Bevy☆109Jan 28, 2026Updated 3 weeks ago
- Unconventional framework for making games in Bevy☆30Jan 22, 2026Updated 3 weeks ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Jan 29, 2026Updated 2 weeks ago
- Minimalistic state machine for Bevy Game Engine.☆40Jan 22, 2026Updated 3 weeks ago
- On-screen diagnostics☆111Apr 26, 2025Updated 9 months ago
- Self-documenting systems and simpler plugins in Bevy☆45Oct 9, 2025Updated 4 months ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆22Jan 20, 2026Updated 3 weeks ago
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 4 months ago
- A Bevy library for executing various actions in a sequence.☆49Jan 14, 2026Updated last month
- Verlet physics plugin for bevy.☆45Jan 28, 2026Updated 3 weeks ago
- Derive macro for generating arrays from struct fields.☆20Oct 6, 2022Updated 3 years ago
- Streaming parser extensions for BufRead☆23Dec 12, 2019Updated 6 years ago
- Bevy-Hanabi particle effects editor for the next version of hexroll☆38Dec 21, 2025Updated last month
- Reinforcement learning library from Embark Studios☆27Sep 25, 2024Updated last year
- Data-driven content generation for Bevy☆86Jan 7, 2026Updated last month
- ☆25Dec 19, 2025Updated last month
- A terrain and scene editor for bevy☆20Jul 15, 2024Updated last year
- Mesh based bevy text implementation.☆57Feb 5, 2026Updated last week
- ☆341Jan 25, 2026Updated 3 weeks ago
- Render MuJoCo scenes in bevy☆25Oct 7, 2025Updated 4 months ago
- Animation graphs in Bevy!☆172Updated this week
- Multi-Agent FPS Gym Environment with bevy_rl☆25May 25, 2023Updated 2 years ago
- Command line tool to convert HDRi to Bevy☆22Apr 15, 2024Updated last year
- A plugin for the Bevy game engine that adds camera shake to cameras.☆25May 9, 2025Updated 9 months ago