AlexAegis / bevy_descendant_collectorLinks
A bevy crate for automatically collecting entities based on their names into a single component for easy access.
☆12Updated 2 weeks ago
Alternatives and similar repositories for bevy_descendant_collector
Users that are interested in bevy_descendant_collector are comparing it to the libraries listed below
Sorting:
- Access tracing logs in your bevy app using vanilla bevy_ui☆19Updated last week
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- Visual gizmos to assist with Bevy game development☆11Updated 2 years ago
- ☆27Updated 5 months ago
- ☆26Updated last year
- Verlet physics plugin for bevy.☆45Updated 9 months ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Updated last year
- get the edges of objects in images☆12Updated 4 months ago
- Official Salva plugin for the Bevy game engine.☆14Updated 4 years ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆55Updated 3 months ago
- File system dialogs for loading and saving files using the Bevy game engine☆28Updated 3 weeks ago
- Bevy UI gradients plugin☆15Updated 6 months ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆21Updated this week
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆20Updated 5 months ago
- A 4X style camera for bevy.☆36Updated 3 years ago
- Bevy Async ECS☆29Updated 3 weeks ago
- Hierarchical opacity for bevy.☆13Updated 3 weeks ago
- Microlibrary for adding anchoring to UI☆45Updated 3 weeks ago
- More shapes for the bevy game engine☆20Updated 2 years ago
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆11Updated last year
- 2d collision test for game-development in rust☆23Updated 2 weeks ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆25Updated 6 months ago
- A plugin for the Bevy game engine that adds camera shake to cameras.☆24Updated 5 months ago
- ☆39Updated 2 weeks ago
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves☆52Updated 3 years ago
- A native and WASM compatible Particle System implementation for Bevy☆69Updated 10 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆57Updated last month
- Reactivity primitives for Bevy☆30Updated 4 months ago
- ☆33Updated last year
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆35Updated this week