SLikeSoft / SLikeNet
SLikeNet™ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.
☆396Updated 2 years ago
Related projects: ⓘ
- RakNet is a cross platform, open source, C++ networking engine for game programmers.☆60Updated 3 years ago
- C++ single-header entity component system library☆461Updated 4 years ago
- Abandoned: GWEN - GUI Without Extravagant Nonsense.☆428Updated 10 months ago
- Official OIS repository. Object oriented Input System☆257Updated 7 months ago
- ⚡️ ENet reliable UDP networking library☆673Updated 6 months ago
- Base library used across multiple projects☆554Updated 3 weeks ago
- C++ Game Engine and Editor☆966Updated 3 months ago
- C++ Game Engine (Under Construction!)☆441Updated last year
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆501Updated 2 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆286Updated 2 years ago
- An open source C++ entity system.☆462Updated 3 years ago
- ☆322Updated last year
- A binding between C++11 and Lua language☆416Updated 2 years ago
- MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into exist…☆326Updated last year
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆601Updated last year
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆553Updated 3 years ago
- Dear ImGui Addons Branch = plain unmodified dear imgui plus some extra addon.☆395Updated 2 years ago
- GENie - Project generator tool☆897Updated 2 months ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆471Updated 5 years ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆412Updated last year
- 'Dear Imgui' remote access library and application☆595Updated last month
- A C++14 Entity Component System☆190Updated 4 years ago
- ☆87Updated this week
- Unified renderer implementation ("Un r imp")☆222Updated 4 months ago
- A task scheduling framework designed for the needs of game developers.☆445Updated last year
- Crazy Eddie's GUI library is a versatile, fast, adjustable, multi-platform, C++ library for creating graphical user interfaces for games …☆451Updated last week
- Multi-Threaded Job System using Fibers☆166Updated 2 years ago
- Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.☆800Updated last week
- Simple, Unity-like Game Engine.☆234Updated 6 years ago