ychin / EAWebKitLinks
Mirror of EAWebKit. EAWebKit is a fork of WebKit by Electronic Arts, and the source code is located at https://gpl.ea.com/eawebkit.html
☆60Updated 2 years ago
Alternatives and similar repositories for EAWebKit
Users that are interested in EAWebKit are comparing it to the libraries listed below
Sorting:
- Unofficial mirror for Angelscript's SVN repository, updated hourly.☆197Updated last month
- HorusUI Immediate Mode Graphical User Interface☆147Updated last month
- Image library.☆359Updated 3 weeks ago
- EABase is a small set of header files that define platform-independent data types and platform feature macros.☆205Updated last month
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Utilities built on top of core module☆130Updated 2 weeks ago
- Header-only C++ library providing easy browser clipboard access, for programs built with Emscripten.☆28Updated 9 months ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 4 years ago
- A drop-in entity editor for EnTT with Dear ImGui☆249Updated last year
- Tiny C++ 3D game development library for Windows and Linux☆122Updated 6 months ago
- Small footprint UI library for games & apps (branch)☆47Updated 5 months ago
- Premake module adding support for Qt to actions (Visual Studio, makefiles, etc.)☆46Updated last year
- A Software Renderer for Dear ImGui☆287Updated 2 years ago
- D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆76Updated 5 years ago
- Unified renderer implementation ("Un r imp")☆236Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- C++23 Game Engine. Built on data-driven design principles and agile software engineering.☆83Updated this week
- Use EnTT in Lua with Sol2☆51Updated 10 months ago
- Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times☆104Updated 8 years ago
- A Just-In-Time compiler for the AngelScript language on x86 processors.☆246Updated 2 years ago
- Data Oriented Tower Defense Example☆56Updated 8 months ago
- Official OIS repository. Object oriented Input System☆267Updated last year
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆249Updated 5 years ago
- HTML renderer for (mainly) games and standalone applications, CEF3 wrapper, completely free Awesomium alternative☆53Updated 8 years ago
- Cross-platform C++ 2D / 3D game engine.☆226Updated 6 years ago
- Easy to use 2D rendering engine using Vulkan API as backend.☆127Updated 2 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆64Updated 7 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated 2 weeks ago
- EAWebKit example using OpenGL and SDL☆17Updated 6 years ago
- Komodo Gaming Software Development Kit☆75Updated last year