forestrf / DragAndDropFromFieldLinks
Allows Unity to start a drag and drop operation from an object field
☆61Updated 4 years ago
Alternatives and similar repositories for DragAndDropFromField
Users that are interested in DragAndDropFromField are comparing it to the libraries listed below
Sorting:
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆79Updated last month
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 11 months ago
- procedural shapes for Unity UI☆51Updated 3 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆78Updated 7 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆75Updated last year
- An asset reference finder for asset heavy projects☆45Updated 5 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated 7 months ago
- An Asset Dependency Graph for Unity☆26Updated 4 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆57Updated 3 years ago
- An example of a simple UI rays shader.☆57Updated 6 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆93Updated last year
- Collection of Unity editor helpers to boost productivity.☆68Updated 3 years ago
- ☆77Updated 4 years ago
- A collection of property and decorator drawers for Unity☆80Updated 5 years ago
- A clutterless custom Transform editor for Unity☆142Updated 2 years ago
- Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.☆67Updated 2 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last year
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Prefab painter for Unity☆56Updated 3 years ago
- Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.☆44Updated 4 years ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆54Updated 3 weeks ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- ☆58Updated 4 years ago
- Dropdown for ScriptableObjects☆47Updated 3 years ago
- ☆90Updated 5 years ago