PacktPublishing / Unity-2021-Shaders-and-Effects-Cookbook-Fourth-Edition
Unity 2021 Shaders and Effects Cookbook - Fourth Edition, published by Packt
☆146Updated 2 years ago
Alternatives and similar repositories for Unity-2021-Shaders-and-Effects-Cookbook-Fourth-Edition
Users that are interested in Unity-2021-Shaders-and-Effects-Cookbook-Fourth-Edition are comparing it to the libraries listed below
Sorting:
- Examples from the Unity URP Cookbook e-book☆254Updated last year
- Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 202…☆323Updated last year
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆241Updated 2 years ago
- A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack☆159Updated 4 years ago
- ☆213Updated 4 months ago
- A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.☆298Updated last year
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆291Updated 4 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆193Updated last year
- ☆120Updated 3 years ago
- A collection of scenes showcasing usage of the new HDRP water system☆218Updated last year
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆242Updated last month
- ☆175Updated last year
- Demo for CCD+Addressables training and workshops.☆253Updated 2 years ago
- ☆202Updated last year
- A demo project to showcase design patterns and game architecture using ScriptableObjects☆245Updated last year
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆290Updated 6 months ago
- ☆127Updated 3 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 4 years ago
- Thesis for my BSc degree.☆98Updated 4 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆462Updated 2 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆259Updated last year
- ☆105Updated 4 years ago
- ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets☆224Updated 6 months ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆106Updated 9 months ago
- Resources from my Udemy course☆82Updated 9 months ago
- Converted Unity shaders from SahderToy to Unity shading language☆147Updated 2 years ago
- Unity asset to allow animating UI materials☆102Updated 5 months ago
- Unity Sprite mesh extension☆250Updated last month
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated last year
- A stylised water shader for Unity's Universal Render Pipeline.☆175Updated 5 years ago