PacktPublishing / Become-a-Unity-Shaders-Guru
Become a Unity Shaders Guru, published by Packt
☆45Updated last year
Alternatives and similar repositories for Become-a-Unity-Shaders-Guru:
Users that are interested in Become-a-Unity-Shaders-Guru are comparing it to the libraries listed below
- ☆49Updated 4 years ago
- Resources from my Udemy course☆80Updated 6 months ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆103Updated 6 months ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆99Updated last year
- Water shader in unity urp.☆69Updated 3 years ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆71Updated 3 years ago
- Unity code samples from the Accelerate Solutions Games team☆46Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆81Updated this week
- Extension of VAT shader form sideFX houdini with various utils for Unity☆77Updated last month
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆65Updated last year
- ☆87Updated 2 years ago
- Custom PBR Shader for Unity URP.☆30Updated last year
- Tree&Grass System for Unity URP.☆114Updated last year
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆69Updated 4 years ago
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆23Updated 2 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.☆82Updated last week
- ☆68Updated last year
- Temporal AA solution for Unity's Universal render pipeline☆59Updated 2 years ago
- This project demonstrates how URP's DepthNormals prepass can be used to create mesh-volume-based lights; that is, the illusion of simple …☆21Updated 4 months ago
- An implementation of underwater effects that show under the water line.☆66Updated 7 months ago
- Water caustics shader with triplanar projection, made in Unity for URP☆44Updated 2 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆78Updated 3 years ago
- ☆21Updated 4 months ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆60Updated last year
- 💎 An anime-style crystal shader with Delaunay Triangle in URP.☆95Updated 4 years ago
- Realtime snow deformation & accumulation in unity 3d☆68Updated 2 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆62Updated last year
- Unity URP AtmosphericFog☆77Updated 3 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆67Updated 3 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆145Updated 2 years ago