PacktPublishing / Cpp-Game-Animation-Programming-Second-EditionLinks
C++ Game Animation Programming - Second Edition, published by Packt
☆122Updated 2 weeks ago
Alternatives and similar repositories for Cpp-Game-Animation-Programming-Second-Edition
Users that are interested in Cpp-Game-Animation-Programming-Second-Edition are comparing it to the libraries listed below
Sorting:
- Hands-On Game Animation Programming, published by Packt☆213Updated 2 years ago
- Source code for Hands-On C++ Game Animation Programming☆189Updated 3 years ago
- Mastering C++ Game Animation Programming by Packt Publishing☆51Updated 2 weeks ago
- Open source C++ 3D game engine☆151Updated last week
- A Vulkan Render Engine☆106Updated this week
- A Vulkan based render engine☆118Updated 3 weeks ago
- Contains platform and API specific code written by Primal community members.☆51Updated 8 months ago
- 3D Renderer Engine builds with Vulkan and C++ 20☆327Updated this week
- NcEngine: 3D game engine written in modern C++ and Vulkan☆180Updated this week
- The Modern Vulkan Cookbook published by Packt☆200Updated 3 months ago
- Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".☆181Updated 10 months ago
- DirectX11 graphics engine☆137Updated 7 months ago
- Learning Vulkan from code samples - Tutorial series☆64Updated last year
- C++ dependencies (packages) manager☆71Updated last month
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 10 months ago
- A cross-platform game engine/editor written in modern C++ (WIP)☆164Updated 11 months ago
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆88Updated 2 years ago
- Framework for rapid OpenGL demos prototyping☆111Updated 7 months ago
- My DirectX 12 playground - engine, editor and a sample game.☆97Updated 2 months ago
- C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch☆225Updated last year
- An experimental game engine.☆175Updated 4 months ago
- My current hobby project - game engine with Vulkan renderer☆28Updated last year
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆143Updated 6 months ago
- 💥 A modern cross-platform game engine (WIP)☆192Updated last month
- ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.☆145Updated 3 years ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆298Updated 2 weeks ago
- 3D Game Engine☆193Updated last month
- C++ ML Intro☆128Updated 3 weeks ago
- A 3D Render engine built on top of OpenGL☆118Updated 2 years ago
- Render graph-based Vulkan API abstraction library☆144Updated last year