Immediate mode UI library for Bevy, simple and extensible.
☆126Feb 22, 2026Updated last week
Alternatives and similar repositories for bevy_immediate
Users that are interested in bevy_immediate are comparing it to the libraries listed below
Sorting:
- Experimental GUI library, powered by Bevy engine.☆58May 14, 2025Updated 9 months ago
- A sprouting integration of the Firewheel audio engine☆116Feb 14, 2026Updated 3 weeks ago
- Bevy UI styling using CSS☆114Feb 3, 2026Updated last month
- Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.☆65Feb 21, 2026Updated 2 weeks ago
- ☆31May 23, 2025Updated 9 months ago
- Component based UI crate using Xml/Html with focus on hot reload for the bevy engine.☆185Updated this week
- Bevy Async ECS☆30Jan 14, 2026Updated last month
- Dynamic control flow for Bevy UI☆24Feb 13, 2025Updated last year
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆28Feb 11, 2026Updated 3 weeks ago
- Provides crates for using Webview within Bevy.☆30Aug 1, 2025Updated 7 months ago
- ☆13Apr 9, 2023Updated 2 years ago
- Example of running Bevy inside a Web Worker☆10Nov 28, 2024Updated last year
- ☆29Jul 1, 2025Updated 8 months ago
- Add observers to your bundles☆13Jan 23, 2026Updated last month
- A tiny and opinionated collection of UI components for Bevy☆16Feb 6, 2026Updated last month
- Text effects library for the Bevy game engine.☆65Feb 11, 2026Updated 3 weeks ago
- Powerful and flexible mid-level audio engine for games and other applications☆274Feb 22, 2026Updated last week
- A fun 3D Kinematic Character Controller for Bevy☆94Updated this week
- ergonomic reactive Bevy UI library powered by FRP signals☆186Feb 11, 2026Updated 3 weeks ago
- Bevy Jam #1 Entry - Play against the worst board game opponent in the world.☆28Mar 4, 2022Updated 4 years ago
- ☆33Oct 28, 2024Updated last year
- Statically typed Entity-Component storage☆19Dec 5, 2025Updated 3 months ago
- A very small, basic ECS for Playdate-sized games☆13Nov 8, 2022Updated 3 years ago
- ☆14Sep 27, 2020Updated 5 years ago
- A simple rust library to help create octrees and quadtrees for chunked level of detail☆20Jun 1, 2023Updated 2 years ago
- ergonomic Bevy-native reactivity powered by FRP signals☆24Feb 11, 2026Updated 3 weeks ago
- ☆18Apr 6, 2018Updated 7 years ago
- The boardgame Hive, written in Rust☆16Feb 21, 2026Updated 2 weeks ago
- A Bevy plugin to selectively blur regions of the screen☆65Oct 27, 2024Updated last year
- material ui library for bevy ui☆82Jan 25, 2026Updated last month
- This crate extended the default bevy_ui plugin☆36Feb 28, 2026Updated last week
- Blazingly fast retained layout engine for Bevy ECS.☆881Feb 24, 2026Updated last week
- Sdf 2d shape renderer for Bevy☆176Feb 28, 2026Updated last week
- ☆15Sep 12, 2022Updated 3 years ago
- Render bevy natively in tauri2 window☆93Mar 25, 2025Updated 11 months ago
- Fast dynamic fracture using position-based rod-bonded discrete method☆17Aug 8, 2025Updated 6 months ago
- Use css to styling egui☆22Jan 13, 2025Updated last year
- Official Salva plugin for the Bevy game engine.☆15Dec 8, 2020Updated 5 years ago
- GameBoy Advance support for the Bevy game engine☆78May 1, 2025Updated 10 months ago