bushrat011899 / bevy_mod_gba
GameBoy Advance support for the Bevy game engine
☆59Updated 2 weeks ago
Alternatives and similar repositories for bevy_mod_gba
Users that are interested in bevy_mod_gba are comparing it to the libraries listed below
Sorting:
- Cross-platform ergonomic abstractions for async programming in Bevy.☆76Updated 2 weeks ago
- A total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-p…☆72Updated last year
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆63Updated 3 weeks ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆27Updated this week
- A Bevy helper to easily manage resources that need to persist across game sessions.☆87Updated this week
- ☆49Updated this week
- Experimental static site generator using Leptos with Bevy ECS as a data layer☆75Updated 2 weeks ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆153Updated 3 weeks ago
- DEPRECATED use egui_ratatui instead☆27Updated last year
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆94Updated last week
- Reactive UI framework for Bevy game engine☆59Updated last year
- a simple modal library for egui☆78Updated 4 months ago
- Custom RON Assets for Bevy☆37Updated 2 years ago
- Magical Bevy Macros: Simplified bevy_ui & bevy_ecs Syntax!☆92Updated 3 weeks ago
- Bevy plugin for localization using Fluent.☆132Updated last week
- ☆109Updated 3 months ago
- ☆62Updated last year
- Data-driven content generation for Bevy☆79Updated last week
- A Linter for bevy code☆53Updated last year
- Parse LDtk JSON files into typed Rust objects.☆67Updated last year
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆53Updated last month
- Plotting library for the Bevy game engine.☆77Updated 3 months ago
- A Bevy plugin for easily animating 2D and 3D sprites☆65Updated this week
- A rust crate for using Ratatui in a Bevy application.☆69Updated this week
- On-screen diagnostics☆108Updated 3 weeks ago
- Iced integration for Bevy☆136Updated 10 months ago
- Allows you to use coroutine in Bevy☆68Updated 3 weeks ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆69Updated 3 weeks ago
- Parallax background plugin for Bevy☆116Updated 5 months ago
- ☆58Updated 5 months ago