cooscoos / HoiveLinks
The boardgame Hive, written in Rust
☆16Updated last year
Alternatives and similar repositories for Hoive
Users that are interested in Hoive are comparing it to the libraries listed below
Sorting:
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 4 years ago
- A trig-less 2d line of sight algorithm in Rust☆24Updated 4 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated last year
- A home for experiments for muddle.run☆25Updated 2 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Backend inventory for different games☆13Updated 2 years ago
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- A falling-sand toy written using Rust, Bevy and egui.☆30Updated last year
- ☆39Updated 6 years ago
- Rust wrapper for libfive.☆22Updated last year
- There's nothing here☆23Updated 2 weeks ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 3 years ago
- Space Trading Game made in Rust☆17Updated 2 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated 2 years ago
- ☆16Updated 4 years ago
- Bevy engine + miniquad render plugin☆46Updated 8 months ago
- Converts nodes and their restrictions into a collapsed node state based on the selected algorithm.☆23Updated 2 months ago
- ☆16Updated last year
- A Rust library for constructing tilings of regular polygons☆31Updated 4 years ago
- Safe, fully-featured bindings to the Tracy profiler☆29Updated 5 months ago
- Rust GUI library.☆19Updated last year
- Pathfinding on grids using jump point search and connected components.☆26Updated last week
- Add a REPL to your application with a few macros☆18Updated 4 months ago
- A turn-based multiplayer strategy game written in Rust with the Bevy game engine.☆31Updated 2 years ago
- Parallax backgrounds for bevy cameras☆23Updated 4 years ago
- 7drl2020☆18Updated last year
- An implementation of the Piet render context using the GPU.☆35Updated last year
- Nav-mesh based 2D and 3D navigation toolset for Amethyst game engine☆24Updated 6 years ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆38Updated last year