Nul-led / bevy_web_keepalive
Bevy plugins to keep a bevy app running in the browser despite not being visible
☆16Updated this week
Alternatives and similar repositories for bevy_web_keepalive:
Users that are interested in bevy_web_keepalive are comparing it to the libraries listed below
- File system dialogs for loading and saving files using the Bevy game engine☆24Updated last week
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆52Updated last month
- ☆25Updated 9 months ago
- Local shell commands for the Bevy game engine☆17Updated last week
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆24Updated last week
- Access tracing logs in your bevy app using vanilla bevy_ui☆17Updated last week
- First truly cross-platform game template powered by BEVY!☆22Updated last week
- Expressive CPU particle system for the bevy engine.☆16Updated 4 months ago
- A flexible `bevy_state` alternative☆21Updated this week
- A bevy plugin adding edge detection post-processing effect☆24Updated 3 months ago
- A simple, multi-platform WebRTC networking library for client<->server topologies using Bevy.☆39Updated last year
- Cross-platform ergonomic abstractions for async programming in Bevy.☆76Updated this week
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆29Updated last month
- ☆18Updated 3 months ago
- Send events via a channels form anywhere (eg. web-dom, c-ffi) to Bevy Observers☆24Updated last week
- The framework that grows with you☆68Updated this week
- get the edges of objects in images☆13Updated 3 months ago
- ☆47Updated 8 months ago
- The dumbest and simplest layouting algorithm for bevy☆41Updated last year
- Bistro☆18Updated 9 months ago
- A bevy plugin for creating grids, for debugging purposes☆34Updated 4 months ago
- Bevy Async ECS☆26Updated last week
- Allows you to use coroutine in Bevy☆68Updated last week
- ☆61Updated last year
- Scroller plugin for Bevy☆31Updated 7 months ago
- Reactivity primitives for Bevy☆24Updated last week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆25Updated last week
- A flexible networking crate for Bevy.☆45Updated 4 months ago
- bevy + metrics + egui_plot☆32Updated last month
- Simple server/client channel implemented over websockets with support for Bevy.☆25Updated last week