salaamdev / wolvesburg
Automate Wolvesville
☆17Updated 8 months ago
Alternatives and similar repositories for wolvesburg:
Users that are interested in wolvesburg are comparing it to the libraries listed below
- florr clone☆7Updated 8 months ago
- Bevy plugins to keep a bevy app running in the browser despite not being visible☆14Updated last month
- Cross-platform way to query device language setting☆16Updated 2 weeks ago
- ☆14Updated 8 months ago
- First truly cross-platform game template powered by BEVY!☆17Updated last week
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆10Updated 11 months ago
- Fishing game in rust with bevy☆19Updated last month
- An API for https://diep.io☆15Updated last year
- Making an open source game with Bevy☆27Updated last month
- A unified WebTransport API that you can use for browser/native cross platform apps. Originally to power the networking layer of the games…☆37Updated last month
- A Bevy plugin to pack assets into a single PAK like file☆19Updated 2 months ago
- ☆30Updated 3 weeks ago
- A crate that provides a websocket networking transport layer for Bevy_eventwork that supports WASM and Native.☆12Updated last month
- A bevy framework for implementing complex RPG stat systems.☆25Updated 3 weeks ago
- Automated integration testing based on recorded play-testing sessions☆25Updated 7 months ago
- A flexible networking crate for Bevy.☆45Updated last month
- A cargo target runner for use on Windows to build in WSL2 and run the output .exe in Windows.☆15Updated 11 months ago
- Low-level networking for Bevy☆58Updated last week
- Rust embedded scripting languages benchmark☆55Updated last month
- A simple HTTP client Bevy Plugin for both native and WASM☆26Updated 2 months ago
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆16Updated last month
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆31Updated 4 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆57Updated this week
- ☆99Updated last month
- ☆19Updated 9 months ago
- On-screen diagnostics☆104Updated 6 months ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆39Updated last month
- ☆16Updated last month
- A collection of utilities for Bevy game engine☆10Updated last month
- Cross-platform ergonomic abstractions for async programming in Bevy.☆74Updated last month