TheGrimsey / oxidized_navigationLinks
A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.
☆196Updated 2 weeks ago
Alternatives and similar repositories for oxidized_navigation
Users that are interested in oxidized_navigation are comparing it to the libraries listed below
Sorting:
- ☆176Updated last month
- A 2d tilemap library for bevy. With many useful algorithms/tools built in.☆155Updated last year
- A framework for saving and loading application state in Bevy.☆193Updated 3 months ago
- Use sprites in a 3d bevy scene.☆186Updated last month
- A reactive UI framework for Bevy☆185Updated 3 months ago
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆277Updated last month
- Easing and simple animations for Bevy☆198Updated last month
- Dynamic ocean material for Bevy.☆166Updated last month
- Billboard text and texture support for bevy☆104Updated last year
- A floating character controller for Bevy☆397Updated this week
- Spatial datastructures for Bevy☆182Updated 7 months ago
- Framepacing and framelimiting for Bevy☆322Updated last month
- A procedural sky plugin for bevy☆299Updated last week
- Bevy plugin to help track progress and perform state transitions☆147Updated 6 months ago
- h3r2tic's dolly abstraction layer for the bevy game framework☆163Updated 7 months ago
- Collection of generic asset loaders for common file formats☆247Updated 2 months ago
- A bevy plugin for panning orthographic cameras☆216Updated last month
- Your Own Level Editor Creation Kit☆209Updated 2 months ago
- Pathfinding on NavMeshes for Bevy☆405Updated last week
- An inverse kinematics plugin for the Bevy engine☆147Updated 3 weeks ago
- adds trait queries to the bevy game engine☆118Updated last week
- A navigation system for video games written in Rust.☆79Updated last month
- Bevy camera controllers with buttery, exponential smoothing.☆306Updated last month
- A plugin that enables a subset of entity relationship features for bevy☆157Updated 6 months ago
- ☆335Updated 2 weeks ago
- Bevy UI styling using CSS☆97Updated last week
- Create config files for entities in Bevy☆242Updated 2 years ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆105Updated 2 months ago
- Event listening, bubbling, and callbacks☆183Updated 8 months ago
- A save/load framework for Bevy game engine.☆127Updated 2 months ago