A terrain generation learning project on bevy
☆12Oct 8, 2021Updated 4 years ago
Alternatives and similar repositories for TerrainGen
Users that are interested in TerrainGen are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- World Renderer & Generator☆16Updated this week
- Visual gizmos to assist with Bevy game development☆11Jul 10, 2023Updated 2 years ago
- A terrain and scene editor for bevy☆19Jul 15, 2024Updated last year
- Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.☆72Mar 21, 2026Updated 3 weeks ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Mar 2, 2026Updated last month
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆18Nov 14, 2022Updated 3 years ago
- Bistro☆32Jan 13, 2026Updated 3 months ago
- Animation graphs in Bevy!☆183Mar 29, 2026Updated 2 weeks ago
- Inverse kinematics plugin for Bevy implementing the FABRIK algorithm. WIP☆17Dec 14, 2023Updated 2 years ago
- Editable lookup curve for Bevy☆65Jan 24, 2026Updated 2 months ago
- ☆14May 21, 2021Updated 4 years ago
- ☆39Jun 25, 2025Updated 9 months ago
- ☆34Mar 7, 2026Updated last month
- A mini but complete example of API construction with persistence plus authorisation features with servant framework.☆11Jan 14, 2016Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A tiny, single-file yesod app that can be used as a base for reproducing bugs☆14Mar 24, 2022Updated 4 years ago
- modal logic library for LEAN theorem prover☆12Aug 20, 2017Updated 8 years ago
- A platform agnostic driver to interface with the MAX7219 (LED display driver)☆17Mar 4, 2025Updated last year
- Bevy state machine☆37Apr 10, 2026Updated last week
- Game servers running on Kubernetes☆12Apr 28, 2025Updated 11 months ago
- a prototype crate for creating modular and performant 3D CPU particle systems, inspired by Unity's Shuriken Particle System.☆32Dec 27, 2021Updated 4 years ago
- ☆15Aug 9, 2018Updated 7 years ago
- A plane cut material for bevy☆10Jul 8, 2025Updated 9 months ago
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Apr 17, 2025Updated 11 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Demonstrates how to use meshtext with bevy.☆10Jan 17, 2026Updated 2 months ago
- Experiences in Procedural Generation☆10Jan 10, 2016Updated 10 years ago
- Example implementation of a 3d hexagon tile-based map editor using bevy☆20Jul 29, 2023Updated 2 years ago
- Fast dynamic fracture using position-based rod-bonded discrete method☆18Aug 8, 2025Updated 8 months ago
- Implementation of infinite terrain in an isometric tile engine in javascript☆14Jul 11, 2015Updated 10 years ago
- ☆11Feb 15, 2022Updated 4 years ago
- Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an ext…☆51Dec 28, 2025Updated 3 months ago
- An implementation of the Jump Flooding Algorithm for the Bevy engine.☆28Jul 6, 2023Updated 2 years ago
- ☆19Feb 6, 2026Updated 2 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A work-in-progress life simulation game.☆115Updated this week
- A map editor for the bevy game engine☆50Sep 6, 2025Updated 7 months ago
- lovely 2d lines for bevy☆17Jan 30, 2025Updated last year
- Generic Pooler for Unity☆16May 19, 2022Updated 3 years ago
- Billboard text and texture support for bevy☆103Jul 10, 2024Updated last year
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- An introduction to implementing Command Query Responsibility Segregation (CQRS) in Elixir applications.☆16Dec 30, 2016Updated 9 years ago