NeoforceControls / XNALinks
XNA Version of NeoForce Controls
☆21Updated 11 years ago
Alternatives and similar repositories for XNA
Users that are interested in XNA are comparing it to the libraries listed below
Sorting:
- A multi-platform game framework in C# using Portable Class Libraries☆16Updated 10 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- Create particle systems in XNA quickly and easily with Dynamic Particle System Framework for XNA.☆14Updated 6 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆32Updated 7 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- A real-time rendering library☆42Updated 9 years ago
- MonoGame Version Currently 3.2☆35Updated 10 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆46Updated 4 years ago
- C to C# Code Converter☆91Updated 4 years ago
- A game engine.☆59Updated this week
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Updated 5 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- Modern C# bindings for NVIDIA PhysX SDK 4☆22Updated 6 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 8 years ago
- 2D GameEngine for Indie games with alot of features☆48Updated 10 years ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- Optimized math for games, based on XNA APIs☆102Updated 4 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated 2 years ago
- Mercury Particle Engine☆84Updated 10 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆39Updated 8 years ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- A 2D path and shape drawing library for MonoGame and XNA.☆96Updated 5 years ago
- This project is a finite state machine designed to be used in games.☆64Updated 3 years ago
- NoesisGUI MonoGame Integration Library☆28Updated 3 months ago
- MonoGame embedded inside a WPF app.☆79Updated last year
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 10 years ago
- An implementation of the Squid GUI library for MonoGame☆17Updated 6 years ago
- Doom port to C#☆21Updated 11 years ago