sotanmochi / SampleGameServer-MagicOnionLinks
A sample project for multiplayer game using MagicOnion
☆10Updated 3 years ago
Alternatives and similar repositories for SampleGameServer-MagicOnion
Users that are interested in SampleGameServer-MagicOnion are comparing it to the libraries listed below
Sorting:
- Simple and robust Entity Component System for .NET and Unity.☆16Updated 5 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆41Updated 2 years ago
- Quasi-Random Number Generator for C#☆22Updated 6 months ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 2 years ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆37Updated last year
- ☆10Updated 2 months ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- Extension Methods to better build UI through code using Unity UIElements☆23Updated 8 months ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated 3 months ago
- Flexalon: UI Layouts☆18Updated 2 months ago
- Draw data chart in Unity Editor, useful for debugging.☆32Updated last year
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆21Updated 2 years ago
- ☆30Updated last year
- DataTable Solution for .NET Core and Unity.☆17Updated last month
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 7 months ago
- Unity ParticleSystem for built-in UI☆25Updated 2 years ago
- ACTSkill editor.☆25Updated 2 months ago
- Extending Unity's UnityEditor.TypeCache support to player builds.☆36Updated 5 months ago
- 分层时间轮☆17Updated 2 weeks ago
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆30Updated last year
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆28Updated last month
- TimeLine Event☆28Updated 11 months ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆18Updated last year
- Unity,Dialog,XNode☆10Updated 2 years ago
- ☆21Updated last year
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆26Updated last year
- Configurable 64-bit fixed point math library.☆14Updated 3 months ago
- Playable integration for Unity Visual Scripting.☆28Updated 2 years ago
- Unity Player/Editor Prefs Editor☆20Updated last year
- This is Game FSM package using Entitas 1.4.2 framework in Unity☆13Updated 5 years ago