A sample project for multiplayer game using MagicOnion
☆10Apr 28, 2022Updated 3 years ago
Alternatives and similar repositories for SampleGameServer-MagicOnion
Users that are interested in SampleGameServer-MagicOnion are comparing it to the libraries listed below
Sorting:
- ☆14Apr 8, 2021Updated 4 years ago
- C# Entity Component System Framework☆36Nov 22, 2025Updated 3 months ago
- An example project for multiplayer game using MagicOnion☆35Jan 31, 2020Updated 6 years ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Apr 10, 2025Updated 10 months ago
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆55Nov 15, 2021Updated 4 years ago
- ☆13Mar 28, 2022Updated 3 years ago
- ☆16Updated this week
- An open source server emulator for Exteel☆15Aug 25, 2022Updated 3 years ago
- 🐾 Super fast Pathfinder derived from AStar algorithm☆16Dec 21, 2021Updated 4 years ago
- Unity项目,包含UI框架,UI组件,事件通知 ...☆14Oct 21, 2025Updated 4 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Nov 4, 2024Updated last year
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Sep 26, 2023Updated 2 years ago
- Amazon GameLift Testing Toolkit☆26Jan 24, 2025Updated last year
- ☆22Apr 14, 2025Updated 10 months ago
- ☆18May 17, 2025Updated 9 months ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Nov 16, 2021Updated 4 years ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆20Mar 23, 2024Updated last year
- High performance pure c# kcp implementation.☆96May 11, 2025Updated 9 months ago
- Set material properties right from component for Unity, great for faster prototyping.☆52Feb 15, 2023Updated 3 years ago
- Silk Road ERP offers robust modules for managing your sales and purchasing operations !☆23Feb 17, 2026Updated 2 weeks ago
- A Demo for Multi Scene Management Tools☆24Oct 10, 2025Updated 4 months ago
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆147Oct 23, 2022Updated 3 years ago
- An example project for voice chat using MagicOnion and UnityOpus☆26Jan 31, 2020Updated 6 years ago
- Let you add/remove Scripting Define Symbols to each of the Assembly Definition Files☆28Jan 3, 2020Updated 6 years ago
- High performance C# Entity System☆26Updated this week
- A multi-scene workflow/tool for using multiple scenes in one go in Unity.☆29May 22, 2025Updated 9 months ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆28Dec 30, 2022Updated 3 years ago
- A simple grid-based building system prototype for Unity3D☆26Jun 4, 2023Updated 2 years ago
- Ease-of-Use Source Generator Alternative for Unity☆63Apr 8, 2024Updated last year
- Mobile-friendly debug console☆59Nov 11, 2025Updated 3 months ago
- 这是 KBEngine 的 kst 分支,用于开发大型 MMORPG 游戏。根据实际的项目开发需要对 KBEngine 的特性进行扩展,例如飞行平台功能。并依托项目对 KBEngine 进行有针对性的深度压力测试,通过压测,得到KBEngine服务器的性能极限数据,得到了与…☆27Sep 22, 2025Updated 5 months ago
- A lightweight, in-game developer console for Unity☆30Mar 23, 2021Updated 4 years ago
- 接入战斗框架的TaoTie☆26Jun 16, 2023Updated 2 years ago
- Retrofit turns your HTTP API into a interface. Calling a request like calling a method.☆27Dec 26, 2018Updated 7 years ago
- 整理了Timeline的一些简单扩展☆29Nov 16, 2022Updated 3 years ago
- A networking framework based STRIDE and ET☆23Sep 25, 2023Updated 2 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Jun 15, 2017Updated 8 years ago
- ☆30Jun 9, 2021Updated 4 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Feb 16, 2026Updated 2 weeks ago