IgniteInteractiveStudio / SLSharp
Runtime IL-to-shader translation engine for C#/.NET.
☆67Updated 12 years ago
Related projects: ⓘ
- SPIR-V generator for .NET IL☆32Updated 9 years ago
- C# binding generator for Vulkan (Working Example!)☆34Updated 7 years ago
- C# bindings for https://www.khronos.org/vulkan/☆83Updated 6 years ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 6 years ago
- Unsafe methods for working with unmanaged memory and pointers.☆64Updated 3 years ago
- ☆40Updated last year
- Pure managed TTF / OTF reader and renderer.☆85Updated 9 years ago
- Idiomatic .NET Serialization for FlatBuffers☆42Updated 7 years ago
- Simple winforms control to create and edit directional graphs☆72Updated 10 years ago
- lots of messy scribbles☆19Updated 9 months ago
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Updated 5 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 6 years ago
- A real-time rendering library☆42Updated 8 years ago
- C# Vulkan interface/polyfill for WINDOWS and MacOS☆21Updated 5 years ago
- This Open Toolkit library is a fast, low-level C# wrapper for OpenGL and OpenAL. It can be used standalone or inside a GUI on Windows, Li…☆13Updated 7 years ago
- Interop bindings for Vulkan.☆30Updated 2 weeks ago
- Optimized math for games, based on XNA APIs☆100Updated 3 years ago
- User Interface Generator☆51Updated 4 years ago
- .NET/Mono library for multi-threading, including lock-free thread-safe collections.☆43Updated 9 years ago
- Piranha chews .Net libraries to make them portable.☆17Updated 8 years ago
- Managed wrappers around DirectX APIs.☆15Updated 3 weeks ago
- Quick and dirty port of jcpp to .NET, with features to support Clang preprocessing☆17Updated 9 years ago
- C# Implementation of HSLuv (revision 3)☆30Updated last year
- A portable cross platform image library in C#☆18Updated 7 years ago
- Sample showing how to use the Visual Studio Mono Debugger for your own Mono-based project types☆18Updated 6 years ago
- XNA/Monogame development toolset. New maintainer: https://github.com/PumpkinPaul/Gearset☆10Updated 8 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆49Updated 2 weeks ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆29Updated 6 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆27Updated 4 years ago
- C# port of the famous C framework☆68Updated 5 years ago