hsluv / hsluv-csharpLinks
C# Implementation of HSLuv (revision 3)
☆30Updated 2 years ago
Alternatives and similar repositories for hsluv-csharp
Users that are interested in hsluv-csharp are comparing it to the libraries listed below
Sorting:
- C# binding generator for Vulkan (Working Example!)☆34Updated 8 years ago
- Strings in a hurry.☆64Updated 8 years ago
- .NET library in C# that offers generic extension methods for C++-style reinterpret_cast for select Types.☆23Updated 2 months ago
- General purpose C# code library.☆99Updated 6 months ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- SPIR-V generator for .NET IL☆33Updated 10 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Infrastructure for high performance code.☆64Updated 7 years ago
- Runtime IL-to-shader translation engine for C#/.NET.☆66Updated 13 years ago
- A fork of the C# version of poly2tri☆27Updated 3 years ago
- For when you've had to use System.IO one time too many☆135Updated last year
- A pure C# implementation of xxhash(https://code.google.com/p/xxhash/)☆78Updated 2 years ago
- PNG images encoding in C#☆70Updated 9 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- While there are already countless math libraries for performing common matrix/array functions, StarMath is distinguished by its simplicit…☆22Updated 5 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 5 years ago
- Sample codes from my Lectures and Trainings on DoD☆50Updated 4 years ago
- An alternative to LinkedList<T> with reverse operation and enumeration without allocation.☆17Updated last year
- An efficient delta compression algorithm written in C#☆113Updated 5 years ago
- Low allocation re-implementation of LINQ-to-Objects☆214Updated 7 years ago
- The SIMD-accelereted ray tracing in C# powered by Intel hardware intrinsic of .NET Core.☆112Updated 5 years ago
- lots of messy scribbles☆19Updated last year
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 11 months ago
- Pure managed TTF / OTF reader and renderer.☆87Updated 10 years ago
- XNA/Monogame development toolset. New maintainer: https://github.com/PumpkinPaul/Gearset☆10Updated 9 years ago
- Poly-line simplification library for C# based on the Douglas Peucker algorithm☆59Updated 6 years ago
- Idiomatic .NET Serialization for FlatBuffers☆42Updated 8 years ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 12 years ago
- ☆43Updated 2 years ago
- Permuted Congruential Generator (PCG) for C#☆52Updated 7 years ago