TheSpydog / fnalibs-apple-builder
Convenient download and build scripts for FNA's macOS / iOS / tvOS native libraries
☆17Updated 10 months ago
Related projects ⓘ
Alternatives and complementary repositories for fnalibs-apple-builder
- Template, build tasks, and easy-install scripts for making FNA games with VSCode!☆20Updated 3 months ago
- Starter kit for the FNA game framework.☆54Updated last year
- A simple template for FNA game projects.☆69Updated 4 years ago
- Easy-to-use 2D primitives☆54Updated 3 years ago
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- Monogame importer, renderer and code generator for LDtk Level editor☆94Updated last month
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆41Updated 3 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆30Updated 3 years ago
- A .NET Library For Reading Aseprite Files.☆51Updated last month
- 2d game making framework built on top of SFML.Net☆53Updated 4 years ago
- Code and assets repository for Boo! Greedy Kid © 2017-2024 Flying Oak Games. All rights reserved.☆49Updated 2 months ago
- FNA3D - 3D Graphics Library for FNA☆287Updated last week
- Alternative to MonoGame Content Pipeline that loads raw assets.☆27Updated 2 months ago
- XNA re-imagined.☆94Updated 2 months ago
- C99 loader for the LDtk map editor☆46Updated last year
- A free cross-platform game development framework.☆82Updated this week
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆135Updated 4 years ago
- A Raylib-cs integration with DearImGui☆63Updated 3 months ago
- ☆26Updated last month
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆63Updated last year
- A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games☆13Updated 3 years ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 6 years ago
- Kick start executable for running stand-alone distributed Mono applications☆74Updated 4 months ago
- Monocle Engine Mirror. Same engine used in TowerFall and Celeste☆94Updated 3 years ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆168Updated last month
- Automated FNA to WASM builds☆13Updated 2 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- Samples for the C# Foster Framework☆31Updated last month
- Load Aseprite files for animated sprites in raylib.☆80Updated this week