prime31 / FNA-VSCode-Template
Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode
☆42Updated 3 years ago
Alternatives and similar repositories for FNA-VSCode-Template:
Users that are interested in FNA-VSCode-Template are comparing it to the libraries listed below
- A .NET Library For Reading Aseprite Files.☆60Updated 6 months ago
- Monogame importer, renderer and code generator for LDtk Level editor☆96Updated 5 months ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆28Updated 4 months ago
- A simple template for FNA game projects.☆69Updated 5 years ago
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- 2d game making framework built on top of SFML.Net☆54Updated 5 years ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 6 years ago
- Samples and demos of various Nez features☆154Updated last week
- Automated FNA to WASM builds☆16Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- Shader Editor for MonoGame's Effects☆79Updated 5 years ago
- Base Monogame objects for managing relative transforms.☆24Updated 5 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated this week
- An ImGui.NET wrapper for Monogame☆60Updated last year
- Polling input library for MonoGame.☆61Updated 9 months ago
- Samples for the C# Foster Framework☆38Updated last month
- A basic building system written in Monogame with the Nez framework☆22Updated 7 years ago
- An easy-to-use input manager for MonoGame☆20Updated 2 years ago
- Easy-to-use 2D primitives☆54Updated 4 years ago
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆33Updated 7 months ago
- The general personal libs I use in my Haxe projects.☆250Updated 2 weeks ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆65Updated 2 years ago
- Code and assets repository for Boo! Greedy Kid © 2017-2024 Flying Oak Games. All rights reserved.☆60Updated 7 months ago
- A simple 2D camera for Monogame.☆91Updated 5 years ago
- Basic MonoGame raycast engine☆46Updated 5 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆113Updated last year
- Cross-platform C# FMOD wrapper.☆121Updated 4 months ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- A MonoGame port of a great pixel planet generator from Deep-Fold☆61Updated 4 years ago
- A sprite sheet animation editor☆93Updated 3 years ago