prime31 / FNA-VSCode-TemplateLinks
Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode
☆42Updated 4 years ago
Alternatives and similar repositories for FNA-VSCode-Template
Users that are interested in FNA-VSCode-Template are comparing it to the libraries listed below
Sorting:
- A simple template for FNA game projects.☆70Updated 5 years ago
- Monogame importer, renderer and code generator for LDtk Level editor☆106Updated 3 weeks ago
- Samples and demos of various Nez features☆159Updated 8 months ago
- A basic building system written in Monogame with the Nez framework☆23Updated 7 years ago
- 2d game making framework built on top of SFML.Net☆54Updated 5 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆33Updated 2 weeks ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering very basic features.☆32Updated 4 years ago
- A collection of C# libraries designed for creating games and developer tools.☆38Updated 7 years ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆69Updated 2 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆159Updated last year
- A .NET Library For Reading Aseprite Files.☆87Updated 4 months ago
- Samples for the C# Foster Framework☆45Updated 6 months ago
- A tiny 2D game engine focused on usability and simplicity.☆107Updated 3 years ago
- Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor☆164Updated 3 years ago
- Automated FNA to WASM builds☆17Updated 3 years ago
- Animated User Interface library for Monogame☆75Updated 6 years ago
- Basic MonoGame raycast engine☆46Updated 5 years ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 7 years ago
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆51Updated 2 years ago
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆12Updated 4 years ago
- An ImGui SDL GPU implementation in C#☆49Updated 3 weeks ago
- Polling input library for MonoGame.☆64Updated last year
- Code for the Ludum Dare 53 entry, "Neo City Express".☆157Updated 2 years ago
- XNA Implementation for Mono based platforms☆116Updated 13 years ago
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆46Updated 6 months ago
- A sprite sheet animation editor☆100Updated 3 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆29Updated 7 years ago
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆175Updated 5 years ago
- An easy-to-use input manager for MonoGame☆20Updated 2 years ago
- A MonoGame port of a great pixel planet generator from Deep-Fold☆67Updated 4 years ago