Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependencies.
β94Aug 30, 2026Updated this week
Alternatives and similar repositories for tofu
Users that are interested in tofu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- tiny coffee is a framework to develop simple 2d games with opengl 3β81Jan 16, 2021Updated 5 years ago
- π¦ A simple static site generator with Wrenβ14Dec 26, 2020Updated 5 years ago
- Collection of small Lua modulesβ10Feb 15, 2026Updated 6 months ago
- Game made for Baixada Game Jam, written in Nelua using Raylibβ11Feb 12, 2021Updated 5 years ago
- Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.β344Updated this week
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A lightweight game development environment where games can be written in Wrenβ485Jul 10, 2026Updated last month
- PiXL - a tiny Lua pixel / chiptune game engineβ24Jan 8, 2018Updated 8 years ago
- Mirror of https://dev.v4.games/v4games/eco2dβ27May 29, 2024Updated 2 years ago
- A script that generates a single-header & single-header+single-source version of GLFWβ51Apr 7, 2022Updated 4 years ago
- Examples made with the DOME engine https://domeengine.comβ15Apr 30, 2022Updated 4 years ago
- Lyte2D sources, releases, issues and discussionsβ90Jun 25, 2026Updated 2 months ago
- Create native 2D games in JavaScript, Lua and Python.β24Jun 7, 2026Updated 2 months ago
- Watch for file changes and auto restart an application using fork checkpoints to continue the process (for quick live development)β14Dec 30, 2021Updated 4 years ago
- Raylib binding for the Nelua Programming Languageβ45Apr 26, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer β’ AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- cafe game engineβ12Sep 9, 2023Updated 2 years ago
- ConfiguraciΓ³n del Escritorio XFCEβ18Mar 16, 2025Updated last year
- A graphics Framework/Game Engineβ13Jul 9, 2022Updated 4 years ago
- The Nene game framework, migrated to codeberg.β27Jan 1, 2024Updated 2 years ago
- A helper library for the LΓΆve 2D game framework.β12Mar 29, 2020Updated 6 years ago
- Framework for making 2D games with chunky pixels in Luaβ169May 12, 2016Updated 10 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain Cβ43Dec 14, 2019Updated 6 years ago
- Benchmarks for comparing efficiency of Nelua with Lua, LuaJIT and Cβ15Sep 7, 2021Updated 4 years ago
- C++17 chess engineβ10Aug 1, 2026Updated 3 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A lightweight and fast 2D vector graphics engineβ36Nov 17, 2025Updated 9 months ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yoβ¦β21Jul 13, 2026Updated last month
- π§ͺ A simple, minimalist tester for your minimalist needsβ25Feb 17, 2023Updated 3 years ago
- Raylib wrapper to nelua languageβ28Jun 26, 2023Updated 3 years ago
- MythOS game engine from Charybdis Enterprisesβ22Dec 7, 2021Updated 4 years ago
- aux lib for using with glade ui builderβ10Feb 12, 2020Updated 6 years ago
- Cross-platform C audio mixer library for games (fork of http://code.google.com/p/gorilla-audio/)β19May 5, 2014Updated 12 years ago
- Hobbyist game engine used in The Driver Syndicateβ14Updated this week
- Lost Vikings Project Archive - a container file format & library optimized for games. (C++)β19Jul 8, 2013Updated 13 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer β’ AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A configurable dynamic and static D binding to the raylib (and raygui) libraryβ12Nov 2, 2021Updated 4 years ago
- Syntax highlighting for Nelua programming languageβ16Apr 16, 2026Updated 4 months ago
- Use VsCode extentions inside Atom! [WIP]β12Oct 16, 2023Updated 2 years ago
- common c++ code, cross platform and as little dependancies on each other as possibleβ17Oct 6, 2024Updated last year
- Single file 2D graphics library written in C.β82Aug 30, 2021Updated 5 years ago
- C99 loader for the LDtk map editorβ60Apr 27, 2023Updated 3 years ago
- A 2D cross-platform game engine experiment. Work in progressβ19Nov 10, 2019Updated 6 years ago