MH15 / blog-examples
C# Entity Component System example from my blog
☆13Updated 4 years ago
Alternatives and similar repositories for blog-examples:
Users that are interested in blog-examples are comparing it to the libraries listed below
- Probably the simplest to use ECS for C#☆89Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆81Updated last month
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆24Updated 2 months ago
- Cross platform .NET bindings for SDL3☆35Updated 2 weeks ago
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 3 years ago
- C# Game Engine☆14Updated 3 months ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆48Updated 3 months ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- Cross-platform Tiled map parsing utilities.☆27Updated 7 months ago
- C# ECS Benchmarks☆28Updated last week
- MonoGame-HardwareInstancing Isometric Tiles☆21Updated last year
- ☆17Updated last week
- ☆27Updated 2 weeks ago
- Box2DNet is a C# port of Box2D☆31Updated 6 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 4 months ago
- Various stride utilities / projects (stride3d.net)☆57Updated 2 months ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆18Updated 3 weeks ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 2 months ago
- A game engine.☆56Updated this week
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 10 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- A tool to package MonoGame and other .NET applications into several distributable formats☆12Updated 3 weeks ago
- Game and prototypes with SharpDX and Directx 11☆49Updated 4 months ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆55Updated 5 months ago