MH15 / blog-examplesLinks
C# Entity Component System example from my blog
☆13Updated 5 years ago
Alternatives and similar repositories for blog-examples
Users that are interested in blog-examples are comparing it to the libraries listed below
Sorting:
- Modern .NET 9 based game engine☆44Updated this week
- C# port of stb_image_write.h☆28Updated 2 years ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated 2 years ago
- High performance zero allocation MSDF fonts for monogame.☆20Updated 2 months ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆14Updated 9 months ago
- C# ECS Benchmarks☆37Updated 3 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆56Updated last month
- MonoGame-HardwareInstancing Isometric Tiles☆22Updated 2 years ago
- Probably the simplest to use ECS for C#☆94Updated 2 years ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆100Updated last week
- Game and prototypes with SharpDX and Directx 11☆50Updated 11 months ago
- C# Game Engine☆16Updated 10 months ago
- ☆29Updated 7 months ago
- A game engine.☆58Updated last week
- A tiny bevy-like archetype-style ECS library for dotnet☆129Updated this week
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆27Updated 8 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆90Updated 8 months ago
- Box2DNet is a C# port of Box2D☆31Updated 6 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 11 months ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆60Updated 11 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- High performance C# Entity System☆25Updated last month
- 2D math / geometry collision library for C#, compatable with monogame.☆54Updated 4 years ago
- C# port of stb_truetype.h☆50Updated last year
- C# OpenGL Skeletal Animation Viewer☆24Updated 8 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆71Updated 3 months ago
- 2D physics engine in C#☆39Updated 7 months ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆36Updated 3 months ago