LoneBoco / RmlSolLuaLinks
sol3 bindings for RmlUi
☆20Updated 2 months ago
Alternatives and similar repositories for RmlSolLua
Users that are interested in RmlSolLua are comparing it to the libraries listed below
Sorting:
- Use EnTT in Lua with Sol2☆56Updated 2 months ago
- C++ to LUA binding tool in a single header file.☆200Updated last year
- ENGINE..... vrooooommm☆36Updated 8 months ago
- LuaBridge usage samples with a short tutorial☆43Updated 2 years ago
- AngelScript Language Server for VSCode and other clients☆93Updated 3 weeks ago
- hobby C++ game engine☆20Updated 3 weeks ago
- A lightweight, dependency-free library for binding Lua to C++☆331Updated 4 months ago
- A simple and powerful entity component system (ECS) written in C++17☆116Updated last month
- C++23 Game Engine. Built on data-driven design principles and agile software engineering.☆84Updated 2 weeks ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 8 months ago
- Komodo Gaming Software Development Kit☆73Updated 2 years ago
- Function bindings for ImGui in lua☆168Updated 3 years ago
- Colorizing text editor for ImGui☆108Updated 3 months ago
- Data Oriented Tower Defense Example☆58Updated 3 months ago
- Cross-platform C++ 2D / 3D game engine.☆228Updated 7 years ago
- This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.☆58Updated 9 months ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆43Updated last year
- Fork of LuaJIT repository which adds CMake build and a small change that forces usage of UTF8 (instead of ANSI) in file system paths on W…☆51Updated 2 months ago
- C++20 AngelScript binding library☆54Updated last week
- entity component system framework☆68Updated 2 weeks ago
- An entity component framework.☆55Updated 4 years ago
- CEGUI unified editor (CEED) for editing layout files and more☆77Updated 3 years ago
- BeEngine it's a 2D Game Engine developed as a Bachelor's Thesis with C++ and OpenGL☆21Updated 3 years ago
- The AngelCode Scripting Library, or AngelScript as it is also known, is an extremely flexible cross-platform scripting library designed t…☆160Updated last week
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆67Updated last year
- Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)☆280Updated last year
- Node Editor of OpenGL Shaders☆38Updated 2 years ago
- A drop-in entity editor for EnTT with Dear ImGui☆264Updated last year
- LuaJIT ffi binding for imgui, backends and extension widgets☆285Updated 2 months ago
- Open-source, cross-platform 2D and 3D game engine built in C++☆344Updated last week