cloudwu / efkbgfxLinks
A bgfx renderer for effekseer runtime
☆61Updated last year
Alternatives and similar repositories for efkbgfx
Users that are interested in efkbgfx are comparing it to the libraries listed below
Sorting:
- C++ 3D Game engine building from Gameplay3D codebase☆102Updated last week
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- Simple R&D framework of Computer graphic programming.Based on modern OpenGL☆21Updated 3 months ago
- cocos2d-x-lite use bgfx as the rendering backend☆58Updated 6 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 7 years ago
- Simple job system using standard C++☆74Updated 3 years ago
- High performance Entity/Component/System library.☆165Updated last year
- ☆38Updated 4 years ago
- Eagle Engine is a mobile and web-first rendering engine, Graphics API uses Vulkan and WebGL/WebGPU.☆22Updated 2 years ago
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆86Updated last week
- Kruger Prototype Game Engine☆25Updated 3 years ago
- HXEngine is a cross-platform open source game engine developed by personal☆49Updated 5 years ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆68Updated 6 months ago
- Luna SDK is a C++ software development framework for real-time rendering applications.☆137Updated this week
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆28Updated last year
- a cross platform 3d engine using c++98☆162Updated 4 years ago
- Data-oriented technology stack☆26Updated last year
- ☆40Updated this week
- Thoughts about entity-component-system☆192Updated 6 years ago
- A game engine。☆29Updated 6 years ago
- A simple and powerful entity component system (ECS) written in C++17☆111Updated last week
- native particle system for unity☆13Updated 8 years ago
- Lua script host for flecs☆62Updated 2 years ago
- Render Hardware Interface. With DX11 and Vulkan backends☆29Updated 6 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆54Updated 11 years ago
- ☆12Updated 2 years ago
- Networked Physics Demo (GDC 2015)☆76Updated 9 years ago
- Game engine for cross-platform☆42Updated 8 years ago
- Cross-platform C++ 2D / 3D game engine.☆226Updated 6 years ago
- Ubpa Lua++ (Lua & C++)☆34Updated 4 years ago