cloudwu / efkbgfxLinks
A bgfx renderer for effekseer runtime
☆62Updated last year
Alternatives and similar repositories for efkbgfx
Users that are interested in efkbgfx are comparing it to the libraries listed below
Sorting:
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 7 years ago
- Simple job system using standard C++☆74Updated 3 years ago
- C++ 3D Game engine building from Gameplay3D codebase☆103Updated 2 weeks ago
- cocos2d-x-lite use bgfx as the rendering backend☆59Updated 6 years ago
- ☆38Updated 4 years ago
- High performance Entity/Component/System library.☆165Updated last year
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- Eagle Engine is a mobile and web-first rendering engine, Graphics API uses Vulkan and WebGL/WebGPU.☆21Updated 2 years ago
- a cross platform 3d engine using c++98☆162Updated 4 years ago
- Luna SDK is a C++ software development framework for real-time rendering applications.☆138Updated last week
- Thoughts about entity-component-system☆192Updated 6 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆55Updated 11 years ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆69Updated 7 months ago
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆87Updated last week
- Fiber based job system☆24Updated 10 months ago
- Simple R&D framework of Computer graphic programming.Based on modern OpenGL☆21Updated 4 months ago
- Kruger Prototype Game Engine☆25Updated 3 years ago
- Core libraries and utilities☆35Updated 3 years ago
- This repository contains the source of "The Machinery book " and some other books.☆10Updated 3 years ago
- Render Hardware Interface. With DX11 and Vulkan backends☆29Updated 6 years ago
- hobby C++ game engine☆13Updated this week
- Cross-platform C++ 2D / 3D game engine.☆225Updated 6 years ago
- HXEngine is a cross-platform open source game engine developed by personal☆49Updated 5 years ago
- Forward+ Renderer☆16Updated 7 years ago
- Signed Distance Field Font Generator and Runtime Utility☆83Updated 6 months ago
- Networked Physics Demo (GDC 2015)☆76Updated 9 years ago
- Android glue for bgfx☆68Updated 3 years ago
- ragdoll simulator based on PhysX-3.3☆27Updated 7 years ago
- A tile based cpu rasterizer☆38Updated 10 months ago
- Embeddable lightweight scripting language with C++ syntax☆70Updated 2 weeks ago