cloudwu / efkbgfx
A bgfx renderer for effekseer runtime
☆57Updated 9 months ago
Related projects ⓘ
Alternatives and complementary repositories for efkbgfx
- cocos2d-x-lite use bgfx as the rendering backend☆56Updated 5 years ago
- 3D Game engine building from Gameplay3D codebase☆92Updated this week
- A Realtime PathTracer☆49Updated this week
- Pixel Engine☆34Updated last year
- Luna SDK is a C++ software development framework for real-time rendering applications.☆120Updated 2 weeks ago
- Data-oriented technology stack☆26Updated last year
- Eagle Engine is a mobile and web-first rendering engine, Graphics API uses Vulkan and WebGL/WebGPU.☆17Updated last year
- Simple job system using standard C++☆65Updated 2 years ago
- A Rendering Engine based on DirectX12☆47Updated 3 years ago
- HXEngine is a cross-platform open source game engine developed by personal☆49Updated 4 years ago
- A game engine。☆29Updated 5 years ago
- ☆38Updated 3 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆25Updated 6 years ago
- 3D引擎☆17Updated 6 years ago
- Ubpa Frame Graph☆44Updated 2 years ago
- High performance Entity/Component/System library.☆146Updated 4 months ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆38Updated 2 months ago
- Cross-platform real-time rendering engine just for myself☆101Updated 6 years ago
- Editor for gplay-engine☆19Updated 6 years ago
- use libclang to extract code imformation and code generation☆46Updated 8 months ago
- real time ASTC texture compression by computer shader☆71Updated 2 years ago
- 用于将MSIL编译到C++/MicroCode的AOT编译器。☆22Updated 3 years ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 6 months ago
- Ubpa DirectX 12 C++ Wrapper☆10Updated 2 years ago
- Ubpa Lua++ (Lua & C++)☆32Updated 3 years ago
- Multithreaded Rendering engine demo☆65Updated 6 years ago
- Manage texture for Chinese character rendering.☆44Updated 11 years ago
- a cross platform 3d engine using c++98☆163Updated 3 years ago