LinzhouLi / WebGPU-Fluid-Simulation
Real-Time Fluid Simulation using WebGPU
☆12Updated 4 months ago
Alternatives and similar repositories for WebGPU-Fluid-Simulation:
Users that are interested in WebGPU-Fluid-Simulation are comparing it to the libraries listed below
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆33Updated 7 months ago
- WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"☆56Updated 7 months ago
- A simple, template literals-based preprocessor for WGSL shaders☆62Updated last year
- Track your WebGPU memory usage☆70Updated 5 months ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆72Updated 4 months ago
- Realtime path tracing via WebGPU compute shaders☆114Updated last year
- WebGPU water simulation handling up to a million particles.☆42Updated 8 months ago
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆100Updated 6 months ago
- Toy path tracer using WebGPU RT☆147Updated 4 years ago
- ☆141Updated last year
- ☆53Updated 2 years ago
- ☆181Updated last year
- WebGPU Ray Tracing eXtension☆141Updated last year
- ☆72Updated last year
- Collection of mesh simplification methods written in Typescript☆30Updated last year
- PhysX for JavaScript☆107Updated 2 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆71Updated 2 weeks ago
- A tiny WGSL online editor☆182Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 6 months ago
- A WebGL2 Enterprise PBR sample renderer☆144Updated 2 years ago
- Metaballs rendered in WebGPU☆86Updated 4 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 8 months ago
- A case study in effective WebGPU patterns for rendering glTF models☆65Updated last year
- Texture loading utility for WebGL and WebGPU☆124Updated last year
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆31Updated 3 months ago
- WebGPU demo for deferred rendering, cloth simulation, and particle effects☆20Updated last year
- ☆112Updated 2 months ago
- WebGPU-powered, Halloween-themed breakout game☆122Updated last year
- Demonstration of depth peeling in three.js☆17Updated 10 months ago