LamWS / COMP7508_Data_Driven_AnimationLinks
☆33Updated 7 months ago
Alternatives and similar repositories for COMP7508_Data_Driven_Animation
Users that are interested in COMP7508_Data_Driven_Animation are comparing it to the libraries listed below
Sorting:
- ☆327Updated 8 months ago
- Research Oriented Physically Based Renderer☆70Updated 4 months ago
- ☆29Updated 2 years ago
- PA for GAMES105☆14Updated last year
- GAMES101、GAMES202作业全解☆236Updated 2 years ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆95Updated 3 years ago
- ☆70Updated 7 months ago
- The code repository of course COMP3360☆33Updated last year
- ☆75Updated 2 years ago
- ☆70Updated 3 years ago
- Group Member: KeyueXu, SijieHu, YuchengJin, JunxinQiao, ZhaoxiangQin, HanYang☆57Updated 4 years ago
- 面向教学的蒙特卡洛路径追踪(Monte Carlo Path Tracing)渲染框架☆64Updated 3 months ago
- These are some assignments of MIT6.837 computer graphics course in 2019 fall.☆8Updated 4 years ago
- OptiX ray tracing toy framework☆12Updated last year
- notes and related materials for GAMES103☆71Updated 3 years ago
- GAMES202 homework☆35Updated 3 years ago
- The official repository for the paper "RSMT: Real-time Stylized Motion Transition for Characters".☆122Updated last month
- Z-buffer, scanline Z-buffer, hierarchical Z-buffer and hierarchical Z-buffer with octree algorithm to determine hidden surfaces.☆27Updated 4 years ago
- Video digital watermarker in matlab☆16Updated 3 years ago
- A Neural Volumetric Renderer☆229Updated 5 months ago
- OpenGL renderer development by XDzZyq☆32Updated 8 months ago
- Main Web Site (Online Books)☆29Updated last year
- Mitsuba renderer(modified for CMake compilation).☆21Updated 3 years ago
- Simple realization of z-buffer, scanline z-buffer, hierarchical z-buffer, hierarchical z-buffer with octree.☆15Updated 4 years ago
- 105作业☆15Updated 2 years ago
- Ray tracing renderer implemented for Computer Graphics rendering competition, ETH Zurich☆9Updated last year
- 学习GAMES101 和 GAMES202的学习笔记记录📒☆13Updated 3 years ago
- Homework repo. for GAMES-101: https://sites.cs.ucsb.edu/~lingqi/teaching/games101.html☆63Updated 3 years ago
- GAMES 101.☆57Updated 4 years ago
- 不仅完成了作业的基础和提高,还为202扩展了其他算法:Efficient GPU SSR,Hiz-SSR,IBL,SVGF。GAMES101在另一个分支,完成了Final Project,还扩展了Roughness BSDF!☆15Updated last year