ttnghia / BananaLinks
My (deprecated) personal C++ codebase.
☆12Updated 6 years ago
Alternatives and similar repositories for Banana
Users that are interested in Banana are comparing it to the libraries listed below
Sorting:
- Realtime, interactive 3D GPU PIC/FLIP fluid simulation☆23Updated 4 years ago
- Implementation of ‘Yarn-Level Simulation of Woven Cloth’ on Siggraph Asia 2014.☆26Updated 5 years ago
- ☆37Updated 6 years ago
- ☆24Updated 4 years ago
- ☆61Updated 10 years ago
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Updated 7 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆11Updated 4 years ago
- GAMES 106 Homework5: Mesh Reduction☆17Updated last year
- PIC/FLIP/APIC fluid simulation☆36Updated 3 years ago
- ☆25Updated 6 years ago
- Master thesis project about hair rendering at Utrecht University☆13Updated 4 years ago
- Hair simulation using mass-spring model☆11Updated 9 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆34Updated 6 years ago
- A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"☆32Updated 6 years ago
- cloth simulation with self-collision☆27Updated 6 years ago
- My final project, Snow Simulation, for Prof. Lingqi Yan's online open course games 101-Intro to Modern Computer Graphics☆12Updated 4 years ago
- GPU 3D SDF generator using DirectX 11 compute shader☆67Updated 2 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- PhD independent study: implementing basic and important soft body deformation papers☆26Updated 7 years ago
- Cloth simulation using co-rotational linear elasticity☆57Updated 4 years ago
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆35Updated 7 years ago
- ☆102Updated 8 years ago
- Particle sampling with SPH-based relaxation.☆15Updated 6 years ago
- An implementation of a cloth simulation for CS7057: Real Time Physics. Based on the paper: 'Robust Treatment of Collisions, Contact and …☆19Updated 7 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆66Updated 11 years ago
- ☆41Updated 9 years ago
- ☆14Updated 4 years ago
- A hair strand rendering tool using the Dear ImGui.☆70Updated 3 months ago
- Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments☆55Updated 6 years ago
- spherical harmonics coefficients sampler & viewer☆20Updated 8 years ago