KhronosGroup / glTF-MaterialX-Converter
Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.
☆11Updated last month
Alternatives and similar repositories for glTF-MaterialX-Converter:
Users that are interested in glTF-MaterialX-Converter are comparing it to the libraries listed below
- glTF / MaterialX Translation Library☆25Updated last year
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆26Updated 3 months ago
- An example implementation of OpenPBR in a WebGL pathtracer☆41Updated 2 months ago
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- Code for my From 0 to glTF with WebGPU blog series☆51Updated 7 months ago
- WebAssembly BC6H Decoder☆18Updated 4 years ago
- Houdini's glTF integration☆47Updated last year
- Realtime voxel global illumination in WebGL.☆19Updated last year
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆61Updated last month
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Constructing a linear BVH with WebGPU.☆13Updated 4 months ago
- ☆35Updated 7 months ago
- Compute-Less Clustered Lighting☆50Updated 8 months ago
- ☆45Updated 3 years ago
- GPU based frustum and occlusion culling in WebGL.☆52Updated 11 months ago
- converting usdc to glb using tinyusdz & tinygltf☆20Updated last year
- A WebGL2 Enterprise PBR sample renderer☆141Updated 2 years ago
- Cool demo.☆19Updated last year
- Convert an equirectangular panorama to six cube faces☆14Updated last year
- A brief overview of techniques for optimizing 3D scenes for WebXR☆20Updated last year
- ☆23Updated 2 months ago
- Chromium build with hardware accelerated ray tracing☆59Updated 4 years ago
- An open registry of tools that create glTF assets.☆28Updated 3 years ago
- Only One-pass Shader☆25Updated 9 months ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆66Updated last year
- ☆11Updated last year
- ☆77Updated 11 months ago
- ☆10Updated last month
- A simple light field (lumigraph) renderer☆21Updated 3 years ago
- Real-time Position-Based Crowd Simulation in WebGPU☆39Updated last year