toji / watlasLinks
A web port of XAtlas: Mesh parameterization / UV unwrapping library
☆21Updated 3 months ago
Alternatives and similar repositories for watlas
Users that are interested in watlas are comparing it to the libraries listed below
Sorting:
- WebAssembly BC6H Decoder☆19Updated 4 years ago
- Real-time screen-space global illumination project made for BabylonJS☆31Updated last year
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- KTX 2.0 (.ktx2) parser and serializer.☆62Updated this week
- A barebones WebGL implementation of Doom 3's "glare" effect. It fakes a simple bloom effect by extruding vertices and interpolating their…☆37Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 11 months ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 9 months ago
- Neural optimized baked interactive global illumination☆28Updated 3 years ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- Project Heatstroke☆37Updated 7 years ago
- SDF Physics☆46Updated 3 years ago
- Fast and robust triangle-triangle intersection test with high precision for cross and coplanar triangles based on the algorithm by Devill…☆50Updated 3 years ago
- Virtual Texturing for three.js☆37Updated 11 years ago
- Realtime voxel global illumination in WebGL.☆21Updated last year
- Compute-Less Clustered Lighting☆61Updated last year
- glTF Experience Format (glXF)☆91Updated 7 months ago
- Check for and avoid redundant state setting☆37Updated 4 months ago
- Constructing a linear BVH with WebGPU.☆13Updated last year
- Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine☆37Updated last year
- Javascript Tetrahedral FEM Simulation☆70Updated last year
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆42Updated last week
- ☆47Updated 8 months ago
- WebGL2 based Volumetric sky and clouds☆41Updated last month
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- To store the source code for the glTF-Compressor project☆69Updated 7 months ago
- Clustered Deferred and Clustered Forward Plus Shading in WebGL☆34Updated 4 years ago
- Realtime editor for creating webgl shaders☆28Updated 5 years ago
- Temporal Antialiasing on top of Three.js☆23Updated 8 years ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago