patriciogonzalezvivo / lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
☆2,823Updated last week
Alternatives and similar repositories for lygia:
Users that are interested in lygia are comparing it to the libraries listed below
- Simple WebGL Fragment Shader Editor☆2,419Updated 2 years ago
- Simple tool to load GLSL shaders on HTML Canvas using WebGL☆2,058Updated last year
- Console-based GLSL Sandbox for 2D/3D shaders☆4,889Updated 2 months ago
- Procedural Noise Shader Routines compatible with WebGL☆2,860Updated 4 months ago
- Compilation of the best resources to learn programming OpenGL Shaders☆1,249Updated last year
- glsl photoshop blending modes. glslify formatted.☆1,059Updated 2 years ago
- A JavaScript framework for interactive 3D and 2D visualizations☆1,727Updated 3 months ago
- GLSL procedural noise functions compatible with WebGL☆521Updated 2 months ago
- A node.js-style module system for GLSL!☆2,246Updated 2 years ago
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,257Updated 2 weeks ago
- ☆505Updated last year
- ☆449Updated 6 years ago
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,447Updated 6 months ago
- A post processing library for three.js.☆2,469Updated this week
- A workshopper for GLSL shaders and graphics programming☆4,345Updated 4 years ago
- Explore and Troubleshoot your WebGL scenes with ease.☆1,416Updated last month
- Shader editor and gallery.☆1,601Updated last week
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆273Updated 2 years ago
- Shadertoy-like live preview for GLSL shaders in Visual Studio Code☆618Updated 6 months ago
- Effects composer for three.js☆1,078Updated 9 months ago
- 🧩 Extend Three.js standard materials with your own shaders!☆1,023Updated 3 weeks ago
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live…☆2,007Updated this week
- WebGL 2 lessons starting from the basics☆1,806Updated 3 weeks ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,327Updated last week
- Robert Penner's easing functions in GLSL, available as a module for glslify.☆452Updated 4 years ago
- A Tiny WebGL helper Library☆2,777Updated 4 months ago
- 🍰 An extensible, layer based shader material for ThreeJS☆1,041Updated last year
- Implements Screen Space Reflections in three.js☆566Updated last year
- A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.☆1,236Updated last year
- Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects.☆1,290Updated last month