patriciogonzalezvivo / lygiaLinks
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
☆3,240Updated 2 weeks ago
Alternatives and similar repositories for lygia
Users that are interested in lygia are comparing it to the libraries listed below
Sorting:
- Simple WebGL Fragment Shader Editor☆2,564Updated 3 years ago
- Simple tool to load GLSL shaders on HTML Canvas using WebGL☆2,211Updated 2 years ago
- Procedural Noise Shader Routines compatible with WebGL☆2,952Updated last year
- Console-based GLSL Sandbox for 2D/3D shaders☆5,176Updated this week
- Compilation of the best resources to learn programming OpenGL Shaders☆1,335Updated 2 years ago
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,733Updated 10 months ago
- glsl photoshop blending modes. glslify formatted.☆1,105Updated 3 years ago
- A post processing library for three.js.☆2,695Updated this week
- GLSL procedural noise functions compatible with WebGL☆574Updated 9 months ago
- A node.js-style module system for GLSL!☆2,277Updated 3 years ago
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,672Updated 3 weeks ago
- ☆486Updated 7 years ago
- ☆543Updated 2 years ago
- A workshopper for GLSL shaders and graphics programming☆4,402Updated 4 years ago
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live…☆2,138Updated this week
- A JavaScript framework for interactive 3D and 2D visualizations☆1,903Updated last month
- 🧩 Extend Three.js standard materials with your own shaders!☆1,249Updated 3 months ago
- Huge library of matcap PNG textures organized by color☆3,153Updated 3 months ago
- A Tiny WebGL helper Library☆2,952Updated 3 months ago
- glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.☆1,789Updated last week
- Basis Universal GPU Texture Codec☆2,954Updated this week
- WebGL 2 lessons starting from the basics☆1,930Updated 5 months ago
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆310Updated 2 years ago
- Lightweight, cross-platform & full-featured shader IDE☆4,697Updated 2 years ago
- Set of experiments and extensions to THREE.js.☆805Updated last week
- Shader editor and gallery.☆1,660Updated 2 months ago
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism☆1,654Updated last year
- Shadertoy-like live preview for GLSL shaders in Visual Studio Code☆681Updated last week
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,432Updated this week
- Explore and Troubleshoot your WebGL scenes with ease.☆1,544Updated last week