patriciogonzalezvivo / lygiaLinks
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
☆3,069Updated 2 months ago
Alternatives and similar repositories for lygia
Users that are interested in lygia are comparing it to the libraries listed below
Sorting:
- Simple tool to load GLSL shaders on HTML Canvas using WebGL☆2,139Updated 2 years ago
- Simple WebGL Fragment Shader Editor☆2,500Updated 2 years ago
- Compilation of the best resources to learn programming OpenGL Shaders☆1,297Updated last year
- Procedural Noise Shader Routines compatible with WebGL☆2,906Updated 9 months ago
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live…☆2,073Updated 2 weeks ago
- Console-based GLSL Sandbox for 2D/3D shaders☆5,038Updated this week
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,507Updated 5 months ago
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,564Updated last month
- GLSL procedural noise functions compatible with WebGL☆547Updated 3 months ago
- A post processing library for three.js.☆2,581Updated this week
- A node.js-style module system for GLSL!☆2,250Updated 3 years ago
- A JavaScript framework for interactive 3D and 2D visualizations☆1,816Updated 4 months ago
- Huge library of matcap PNG textures organized by color☆2,946Updated last year
- glsl photoshop blending modes. glslify formatted.☆1,080Updated 3 years ago
- ☆462Updated 7 years ago
- ☆529Updated last year
- 🧩 Extend Three.js standard materials with your own shaders!☆1,161Updated 2 months ago
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.☆2,911Updated 3 weeks ago
- Basis Universal GPU Texture Codec☆2,867Updated 3 weeks ago
- glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.☆1,661Updated this week
- A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.☆1,276Updated last year
- A Tiny WebGL helper Library☆2,862Updated last month
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism☆1,600Updated last year
- Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects.☆1,389Updated 3 weeks ago
- WebGL 2 lessons starting from the basics☆1,873Updated last month
- Explore and Troubleshoot your WebGL scenes with ease.☆1,480Updated 6 months ago
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆296Updated 2 years ago
- Set of experiments and extensions to THREE.js.☆785Updated 5 months ago
- Image converter from spherical map to cubemap☆514Updated 2 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆6,570Updated this week