This is a rendering engine I made to render a full-scale planet that the player can land one and explore from anywhere.
☆12May 29, 2019Updated 7 years ago
Alternatives and similar repositories for Planet-Renderer
Users that are interested in Planet-Renderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A BioMADE Collaboration Project☆13Oct 28, 2025Updated 11 months ago
- Test model for subsurface scattering☆10Aug 26, 2015Updated 11 years ago
- A minimal console application to test compute shader in DirectX 12☆10Apr 30, 2026Updated 5 months ago
- Rewrite of OrbitV, maintained by Patrick, Gavin, and contributors☆12Jun 29, 2024Updated 2 years ago
- Pre Integrated Skin Shader☆13Sep 14, 2019Updated 7 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆13Feb 10, 2016Updated 10 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆17Nov 15, 2019Updated 6 years ago
- A vulkan implementation of the bloom method presented in Next Generation Post Processing in Call of Duty: Advanced Warfare.☆18Oct 25, 2021Updated 4 years ago
- This is an implementation for "Next Generation Post Processing in Call of Duty Advanced Warfare" in unity URP.Including motionblur、bloom …☆15Mar 21, 2023Updated 3 years ago
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆40Jan 2, 2021Updated 5 years ago
- BVH tree for unity☆14Mar 7, 2018Updated 8 years ago
- ☆15Sep 12, 2018Updated 8 years ago
- Unity Editor GPU Monte Carlo Path Tracing☆20Apr 17, 2019Updated 7 years ago
- ☆29Apr 8, 2018Updated 8 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- ☆16Jul 5, 2023Updated 3 years ago
- Preintegrated Subsurface Scattering☆16Aug 6, 2022Updated 4 years ago
- A lightweight particle filter in C++☆13Jan 16, 2022Updated 4 years ago
- ☆15Jun 13, 2024Updated 2 years ago
- Fast Solution of Optimal Control Problems With L1 Cost☆10Aug 9, 2019Updated 7 years ago
- CancerDB: a computable encyclopedia about cancer.☆25Sep 3, 2026Updated last month
- Simple algorithms library☆11Oct 9, 2016Updated 10 years ago
- ☆12Sep 28, 2020Updated 6 years ago
- Physical-Based-Render graphic improvements for this old dx9 game CnC Red Alert 3☆24Aug 30, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Demo of grass rendering technique: Responsive Real-Time Grass Rendering for General 3D Scenes☆22Feb 22, 2017Updated 9 years ago
- ☆11Apr 9, 2017Updated 9 years ago
- Robotic Bicycle code for data collection and control☆13Aug 24, 2023Updated 3 years ago
- Controlling 3D plots with an IMU☆15Sep 21, 2022Updated 4 years ago
- A custom Scriptable Render Pipeline using ray tracing only.☆25May 28, 2026Updated 4 months ago
- A SDL + libcurl OpenStreetMap viewer☆12Feb 9, 2014Updated 12 years ago
- In early development☆16Jul 20, 2020Updated 6 years ago
- Clones, builds and installs open-source libraries used in my hobby projects.☆19Jun 11, 2023Updated 3 years ago
- This is an extended Kalman Filter implementation based on CasADi☆12Mar 18, 2018Updated 8 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A simple Mesh Library written in C☆13Apr 3, 2023Updated 3 years ago
- ☆11Feb 24, 2021Updated 5 years ago
- Compress, decompress and convert Unity3D Texture2D files (unpacked from raw *.assets packs)☆29May 2, 2017Updated 9 years ago
- Library inspired by Qt enabling event-driven applications on the Arduino platform☆18Dec 30, 2025Updated 9 months ago
- You can use this repository to simulate a robot tracer in Gazebo☆11Feb 20, 2023Updated 3 years ago
- Orce is a lightweight multiplayer online game server framework. Using a lock-free programming techniques, such as: atomic, spinlock, conc…☆14Jul 16, 2015Updated 11 years ago
- The LibAudioStream project is a framework to manipulate audio ressources through the concept of streams. Using this abstraction, differen…☆16May 13, 2020Updated 6 years ago