ar37-rs / asynchronLinks
Asynchronize blocking operation.
☆26Updated 3 years ago
Alternatives and similar repositories for asynchron
Users that are interested in asynchron are comparing it to the libraries listed below
Sorting:
- A tiny crate mimicking Elixir's pipe operator for Rust without macros.☆36Updated 4 years ago
- Derive macro for encoding/decoding instructions and operands as bytecode☆15Updated 3 years ago
- ☆30Updated last year
- Fast and compact sets of bytes or ASCII characters☆28Updated 4 years ago
- A memory efficient container for rust nested collections☆43Updated 3 years ago
- Asynchronous pipelines of contiguous data, for rust.☆17Updated 2 years ago
- Configure const and static items by environment variables.☆26Updated 2 months ago
- ☆13Updated 5 years ago
- cross-platform Rust API for memory mapped IO☆42Updated last year
- A macro impl and discussion about named & default args in Rust.☆18Updated 7 years ago
- ☆58Updated 2 years ago
- A stack-allocated box that stores trait objects.☆20Updated 4 years ago
- A simple, modern fuzzy finder tool to run examples in a Cargo project.☆14Updated 2 years ago
- Bindings to the brotli library featuring a low-overhead encoder and decoder, Writers and Readers for compression and decompression at cus…☆25Updated 2 years ago
- Solve hard constraints easily with Rust.☆15Updated 3 years ago
- Mathematical expression calculator with big integers, floats, common fractions, and complex numbers support☆28Updated 4 years ago
- A Rust library for runtime-checked linearish types☆37Updated 2 years ago
- Compile-time temporary directory shared by multiple crates and erased by `cargo clean`☆77Updated last month
- Backup GUI targeting Backblaze's B2 API. Written in Rust.☆15Updated 5 years ago
- ☆36Updated last year
- Easy-cast library☆30Updated last month
- ☆13Updated 3 years ago
- SegVec data structure for rust. Similar to Vec, but allocates memory in chunks of increasing size.☆39Updated 2 years ago
- Generate is a library for building iterators on the fly☆39Updated 4 years ago
- Shard is an Archetype-based Entity Component System implemented in Rust.☆12Updated 2 years ago
- A Rust library for constructing tilings of regular polygons☆31Updated 4 years ago
- OS native dialogs for Windows, MacOS, and Linux☆33Updated 3 years ago
- An attribute macro for creating a `Standard` distribution for rust types☆16Updated 4 years ago
- Rust crate for making Read streams peekable.☆26Updated 4 years ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Updated 2 years ago