JoanStinson / SteeringBehaviorsLinks
C++ SDL AI Steering Behaviors: Seek, Flee, Arrive, Pursue, Evade, Wander, Path Following, Collision Avoidance and Combining them.
☆41Updated 3 years ago
Alternatives and similar repositories for SteeringBehaviors
Users that are interested in SteeringBehaviors are comparing it to the libraries listed below
Sorting:
- Kruger Prototype Game Engine☆25Updated 3 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆99Updated last year
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 4 years ago
- Some 2D collision detection and physics stuff.☆14Updated 11 years ago
- Forward+ Renderer☆16Updated 7 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆77Updated 9 years ago
- Path finding algorithms for RTS-games implemented with C++ (A*, JPS, Wall-tracing)☆75Updated 7 years ago
- Networked Physics Demo (GDC 2015)☆76Updated 9 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆50Updated 5 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated last year
- HXEngine is a cross-platform open source game engine developed by personal☆49Updated 5 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 7 years ago
- Simple job system using standard C++☆75Updated 3 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆55Updated 11 years ago
- Material Graph Editor for Urho3D engine☆27Updated 3 years ago
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆14Updated last year
- ragdoll simulator based on PhysX-3.3☆28Updated 7 years ago
- Editor for gplay-engine☆21Updated 7 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆47Updated 6 years ago
- GeoMipMapping Terrain LOD☆12Updated 9 months ago
- Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This …☆13Updated 5 years ago
- Fiber based job system☆24Updated 11 months ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆24Updated 6 years ago
- What a stupid name for a library☆50Updated 6 years ago
- A small and fast C++ library for building shortest paths in 2D space with convex polygonal obstacles☆94Updated 2 years ago
- Data Oriented Tower Defense Example☆58Updated last month
- A clean, simple, c++14, Entity Component System like Overwatch ECS architecture☆54Updated 5 years ago
- SSGI shader for Godot☆39Updated 7 years ago
- C++ delaunay library☆34Updated 12 years ago