Jerdak / FreeFormDeformation
☆27Updated 11 years ago
Related projects ⓘ
Alternatives and complementary repositories for FreeFormDeformation
- Simple GPU water ripples in Unity 5.☆27Updated 8 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- Import vertices and edges into Unity even when they aren't connected to faces.☆20Updated 3 years ago
- Multiple render targets without camera object for Unity.☆22Updated 9 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- ☆29Updated 7 years ago
- Skybox shaders based on the CIE sky models.☆26Updated 10 years ago
- Post Processing Stack☆18Updated 6 years ago
- Unity example: Single pass chroma subsampling shader☆19Updated 8 years ago
- Collection of noises functions for Unity.☆28Updated 3 years ago
- Surface Slicing Full Screen Effect☆67Updated 10 years ago
- Unity implementation of Real-time procedural volumetric fire.☆60Updated 8 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 6 years ago
- Unity example: drawing something like a pincushion☆36Updated 8 years ago
- 32-bit packed color format with RGBM encoding for shader use☆41Updated 7 years ago
- A CSG Toolkit for Unity3D that allows building of complex meshes with simple primitives.☆30Updated 9 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆69Updated 5 years ago
- A simple project showing how to integrate a signed distance field ray marcher into Unity's deferred shading pipeline☆23Updated 7 years ago
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 9 years ago
- Some experiments on a divergence-free noise function (Unity)☆44Updated 8 years ago
- Basic Unity3D Shaders☆63Updated 6 years ago
- 2D per pixel shadow maps☆19Updated 8 years ago
- TTF Text Rendering for Unity3d☆39Updated 3 years ago
- Water rending with sum of sines on with low poly style through flat shading. Tested on Unity 5.3.5f1☆44Updated 7 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Updated 7 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆31Updated 11 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- Twisted Oak Unity Utilities☆51Updated 9 years ago