gregoiredelzongle / Gregou-PostProcessing
Collection of various post processing effects for Unity
☆26Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for Gregou-PostProcessing
- Unity example: drawing something like a pincushion☆36Updated 8 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Multiple render targets without camera object for Unity.☆22Updated 9 years ago
- The shader scaffolding tool for Unity.☆46Updated 6 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆42Updated 6 years ago
- Low poly basic shape library for Unity☆43Updated 8 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 2 years ago
- ☆30Updated 7 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 6 years ago
- Control motion vector generation from timeline☆43Updated 6 years ago
- Unity project with automated setup and update for using the VisualEffectGraph from the GitHub repository☆38Updated 5 years ago
- ☆32Updated 5 years ago
- An example of HLSL fog and surface shader fog.☆27Updated 12 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- Unity3D port of the excellent 'notebook drawings' post-processing shader by flockaroo.☆39Updated 8 years ago
- Geometric mirroring effect for Unity☆45Updated 9 years ago
- ☆30Updated 9 years ago
- Don't use this - use Deform instead! Its way better!☆49Updated 6 years ago
- Particle system using Curl Noise for Unity.☆31Updated 5 years ago
- A small collection of script/shader templates for Unity.☆15Updated 8 years ago
- Sketch filter with the standard image effects☆53Updated 10 years ago
- modular particle system using compute shaders.☆29Updated 5 years ago
- Post Processing Effects for Unity☆77Updated 6 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆36Updated 7 years ago
- Raytracing project in Unity for computer graphics graduate credit.☆34Updated 7 years ago
- Feedback rendering with Texture3D testing in Unity.☆19Updated 6 years ago