JPBotelho / Soap-BubbleLinks
A surface shader based on ShaderX1
☆43Updated 7 years ago
Alternatives and similar repositories for Soap-Bubble
Users that are interested in Soap-Bubble are comparing it to the libraries listed below
Sorting:
- Unity implementation of Real-time procedural volumetric fire.☆62Updated 9 years ago
- ☆77Updated 7 years ago
- Tubular mesh (tube shape along a curve without torsion) builder for Unity.☆50Updated 8 years ago
- Post Processing Effects for Unity☆80Updated 8 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago
- Unity Metaball Effect☆61Updated 8 years ago
- Just tried making boids with particle trails.☆105Updated 7 years ago
- A utility script that layouts game views with multiple displays.☆109Updated 7 years ago
- A Unity example that shows how to use DrawProcedural on HDRP☆98Updated 6 years ago
- i have no idea what im making☆50Updated 8 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- GPU-based neural network implementation in Unity.☆114Updated 7 years ago
- Simple example of painting straight onto a mesh with a shader☆69Updated 9 years ago
- ☆83Updated 5 years ago
- Unity3d effect collection.☆56Updated 10 years ago
- Objet Bruité Non Identifié - Unity displacement shader☆30Updated 5 years ago
- A testbed project for testing Unity Visual Effect Graph on Lightweight Render Pipeline.☆56Updated 6 years ago
- Low poly basic shape library for Unity☆43Updated 10 years ago
- MetaBalls glory in Unity3D☆53Updated 8 years ago
- Gaussian blur filter example☆64Updated 8 years ago
- 3D painter framework for Unity☆56Updated 8 years ago
- Fast fluid simulator with CIP scheme☆44Updated 4 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆88Updated 7 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- hi☆72Updated 8 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- An example of HLSL fog and surface shader fog.☆27Updated 13 years ago
- ☆47Updated 9 years ago
- Sketches made with ShaderGraph in Unity.☆47Updated 7 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 9 years ago