IvoryDuke / HillVacuumLinks
A bevy-based 2D map editor.
☆56Updated 7 months ago
Alternatives and similar repositories for HillVacuum
Users that are interested in HillVacuum are comparing it to the libraries listed below
Sorting:
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆112Updated 3 weeks ago
- Toolset for producing emergent gameplay for games written in Rust☆83Updated 3 weeks ago
- A flexible networking crate for Bevy.☆45Updated last year
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated last year
- An ability management suite for Bevy.☆81Updated this week
- A puzzle game reminiscent of old school printed circuit board design software☆51Updated 2 months ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆84Updated last week
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Updated 5 months ago
- Allows you to use coroutine in Bevy☆73Updated 2 months ago
- ☆110Updated 11 months ago
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆67Updated 8 months ago
- A Bevy library for executing various actions in a sequence.☆49Updated this week
- Attach Bevy's Handles/Entities statically to Types.☆38Updated 2 months ago
- The social game server for all your game jams!☆60Updated 3 weeks ago
- Making an open source game with Bevy☆32Updated last year
- Trigger Bevy events from crossbeam channels☆35Updated 3 months ago
- ☆52Updated last month
- ☆57Updated last year
- Reactive UI framework for Bevy game engine☆58Updated last year
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.☆105Updated last month
- A native and WASM compatible Particle System implementation for Bevy☆68Updated last year
- ergonomic reactive Bevy UI library powered by FRP signals☆181Updated 2 weeks ago
- 📜 A plugin for Bevy that allows you to write some of your game or application logic in a scripting language.☆152Updated 4 months ago
- Microlibrary for adding anchoring to UI☆46Updated 2 months ago
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves☆52Updated 3 years ago
- Automated integration testing based on recorded play-testing sessions☆30Updated last year
- Load MagicaVoxel Vox file for bevy engine.☆47Updated 2 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆107Updated 2 months ago
- A bevy framework for implementing complex RPG stat systems.☆34Updated 3 months ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆170Updated last month