jarkonik / bevy_scriptum
📜 A plugin for Bevy that allows you to write some of your game logic in a scripting language.
☆91Updated 5 months ago
Alternatives and similar repositories for bevy_scriptum:
Users that are interested in bevy_scriptum are comparing it to the libraries listed below
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated 5 months ago
- A framework for saving and loading game state in Bevy.☆126Updated 5 months ago
- Bevy plugin to help track progress and perform state transitions☆135Updated last month
- Flexible tweening plugin library for Bevy.☆99Updated last month
- A Bevy plugin for easily animating 2D and 3D sprites☆60Updated this week
- h3r2tic's dolly abstraction layer for the bevy game framework☆153Updated 3 weeks ago
- Bevy plugin for localization using Fluent.☆131Updated last month
- adds trait queries to the bevy game engine☆100Updated last month
- On-screen diagnostics☆105Updated 6 months ago
- A save/load framework for Bevy game engine.☆100Updated last month
- Event listening, bubbling, and callbacks☆183Updated 5 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆71Updated last month
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆78Updated last month
- Data-driven content generation for Bevy☆77Updated last month
- Simple, configurable tilesets in Bevy using RON☆85Updated last year
- RTS-style camera controls plugin for Bevy Engine☆63Updated last month
- An ability management suite for Bevy.☆67Updated last month
- Billboard text and texture support for bevy☆98Updated 6 months ago
- Bevy plugin for a simple single-line text input widget.☆100Updated this week
- Spatial datastructures for Bevy☆153Updated last month
- Source-inspired developer console plugin for the Bevy game engine.☆129Updated last week
- Fine-grained reactivity framework for Bevy.☆110Updated 2 months ago
- Transfom interpolation for fixed timesteps for the Bevy game engine.☆41Updated last month
- ☆130Updated last month
- A prototype plugin providing a simple line drawing api for bevy.☆143Updated 7 months ago
- Component based UI crate using Xml/Html with focus on hot reload for the bevy engine.☆69Updated last week
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆56Updated this week
- Dynamic ocean material for Bevy.☆144Updated this week
- A hot reload system for the Bevy game engine☆200Updated 2 months ago
- A reactive UI framework for Bevy☆143Updated 2 weeks ago