baslack / CS6260-proj
Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017
☆13Updated 6 years ago
Alternatives and similar repositories for CS6260-proj:
Users that are interested in CS6260-proj are comparing it to the libraries listed below
- Cage Deformer Plugins for Maya☆22Updated 5 years ago
- ☆24Updated 5 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆61Updated 6 years ago
- RBF node for Maya 2016☆55Updated 7 years ago
- A plugin for deformable body simulation in Maya.☆15Updated 6 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 8 years ago
- A smooth and relax deformer for maya☆57Updated 5 months ago
- Harmonic Deformer for Autodesk Maya☆56Updated 5 years ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 6 years ago
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Updated 10 years ago
- shared project for a maya curve deformer☆15Updated 7 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆12Updated 2 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆43Updated 8 months ago
- A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for gener…☆19Updated 5 years ago
- Very fast and simple rivet-like solution for attaching objects to skinned meshes in Autodesk Maya☆15Updated 4 years ago
- Probe Deformer Plugins for Maya☆15Updated 5 years ago
- SRT RBF Node for Maya 2020☆28Updated 2 years ago
- Match sparse to dense animCurves in Autodesk Maya☆26Updated 7 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated last year
- Maya surface attract deformer☆16Updated last year
- ☆26Updated 2 months ago
- Toolchefs Motion Path☆45Updated 5 years ago
- A study of the cage deformer implementation for Maya based on Green barycentric coordinates.☆42Updated 7 years ago
- Simple skin converter written for Autodesk Maya.☆23Updated 8 years ago
- Data Centric Modular Rigging System☆39Updated 3 months ago
- Alternative Maya plug-in Wrap Deformer coded in Maya's C++ API. The deformer stores offsets based on mapped UV coordinates between the so…