baslack / CS6260-projLinks
Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017
☆13Updated 7 years ago
Alternatives and similar repositories for CS6260-proj
Users that are interested in CS6260-proj are comparing it to the libraries listed below
Sorting:
- Cage Deformer Plugins for Maya☆23Updated 6 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆62Updated 7 years ago
- RBF node for Maya 2016☆56Updated 8 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 8 years ago
- A Generic N Dimentions Radial Basis Interpolation solver in KL☆33Updated 7 years ago
- ☆25Updated 5 years ago
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Updated 10 years ago
- Verlet cloth solver implemented as Maya plugin.☆32Updated 10 years ago
- Harmonic Deformer for Autodesk Maya☆55Updated 5 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆13Updated 2 years ago
- Probe Deformer Plugins for Maya☆15Updated 6 years ago
- A plugin for deformable body simulation in Maya.☆15Updated 7 years ago
- A study of the cage deformer implementation for Maya based on Green barycentric coordinates.☆42Updated 7 years ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 6 years ago
- ☆37Updated 6 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Updated 4 months ago
- Simple skin converter written for Autodesk Maya.☆23Updated 9 years ago
- Alternative Maya plug-in Wrap Deformer coded in Maya's C++ API. The deformer stores offsets based on mapped UV coordinates between the so…☆54Updated 7 years ago
- Set of Maya nodes for operating on arrays of values☆23Updated 8 years ago
- SRT RBF Node for Maya 2020☆31Updated 2 years ago
- WrapCudaDeformer. Autodesk® Maya® Plugin☆20Updated 7 years ago
- A smooth and relax deformer for maya☆59Updated 9 months ago
- Match sparse to dense animCurves in Autodesk Maya☆27Updated 7 years ago
- Very fast and simple rivet-like solution for attaching objects to skinned meshes in Autodesk Maya☆15Updated 4 years ago
- UI for building a variable foward kinematic rig, after Jeff Brodsky☆17Updated 8 years ago
- N-Way shape blender plugin (with weight controller plugin) for Maya☆12Updated 6 years ago
- Skin Weights module for Autodesk Maya☆25Updated 7 years ago
- ☆53Updated 6 years ago
- Machine Learning Toolkit for Maya☆28Updated 8 years ago
- A Maya plugin to map vertices of one mesh to another☆18Updated 9 years ago