IRCSS / Procedural-Islamic-Dome-GeneratorLinks
A blender geometry node and material setup to procedurally generate islamic mosque dome
☆12Updated 2 years ago
Alternatives and similar repositories for Procedural-Islamic-Dome-Generator
Users that are interested in Procedural-Islamic-Dome-Generator are comparing it to the libraries listed below
Sorting:
- Experimental Unity plugin to parse screenplays into sequences☆29Updated 6 years ago
- LUT shader for day night transition in Blender 3D☆31Updated 4 months ago
- Initialize project automatically with script launched from https://github.com/unitycoder/UnityLauncherPro☆17Updated 2 weeks ago
- Unity plugin for ArmorPaint☆24Updated 2 months ago
- Blender viewport renderer using the Unity Engine☆30Updated 3 years ago
- ☆14Updated 2 months ago
- Examples for the BEngine plugin.☆12Updated last year
- ☆12Updated 4 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- ☆11Updated 6 years ago
- Toon Shader for Unity3D based on the method used by Arc System Works (GuiltyGear saga, DB FigtherZ...)☆19Updated 7 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- Minimum resources to create ImageEffect.☆17Updated 3 years ago
- Custom Units for saving Binary, JSON, and Nodes with Odin Serializer in Bolt Visual Scripting.☆14Updated 4 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Updated 6 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Updated 7 years ago
- Atmospheric Scattering Unity package☆12Updated 4 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- ☆18Updated 4 years ago
- ☆27Updated 4 years ago
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆23Updated 4 years ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆28Updated 7 months ago
- Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.☆17Updated last year
- A simple dialogue tree editor for unity☆16Updated 7 years ago
- ☆15Updated 7 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- Recreation of the world curvature effect from Animal Crossing and many endless runners. Made in Unity with shader graph☆30Updated 3 years ago
- Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes☆52Updated 3 years ago
- Converts a mesh into a voxel mesh☆20Updated 6 years ago