IRCSS / Procedural-Chinese-Landscape-Painting-Blender-3DLinks
Series of geometry nodes creating a chinese landscape painting, the mountains are created with Vornoi noise in Geometry noise
☆72Updated 2 years ago
Alternatives and similar repositories for Procedural-Chinese-Landscape-Painting-Blender-3D
Users that are interested in Procedural-Chinese-Landscape-Painting-Blender-3D are comparing it to the libraries listed below
Sorting:
- LUT shader for day night transition in Blender 3D☆31Updated 4 months ago
- Vertex Animation Texture Tool☆33Updated 2 years ago
- Generating stylized scenes using Blender and geometry nodes. including trees, rocks and landscape☆29Updated 2 years ago
- ☆74Updated 3 years ago
- ☆62Updated 5 months ago
- Examples for the BEngine plugin.☆12Updated last year
- Blender generator for MatCaps / "Sphere Textures".☆54Updated 3 years ago
- Blender Add-On for slicing meshes with planes☆67Updated 4 years ago
- Tree generation using geometry nodes in Blender 3D☆93Updated 3 years ago
- A simple tool for seamless 2D/3D online noise generation☆90Updated 4 months ago
- Repository for the book: Blender 3.3 Geometry Nodes by Tutorials☆38Updated 3 years ago
- VFX examples making use of the mesh-to-sdf real-time SDF generator☆68Updated 2 years ago
- Scripts for running Blender 3D inside of Unity☆51Updated last year
- A blender geometry node and material setup to procedurally generate islamic mosque dome☆12Updated 2 years ago
- A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNe…☆142Updated 2 years ago
- bake vertex animation and normal☆24Updated 5 years ago
- Unity Integration☆36Updated 7 years ago
- Blender-Native Vertex Animation Texture Encoding, with decoding methods and examples for major DCC's☆171Updated 3 months ago
- Homemade Substance Material (Sbsar) Viewer for Unity3D☆21Updated 4 years ago
- Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes☆52Updated 3 years ago
- Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.☆21Updated last year
- A .blend template file for procedural cliffs and rocks based on the particle system.☆19Updated 2 years ago
- ☆97Updated 2 years ago
- Cine-AI is an open-source procedural cinematography toolset capable of imitating real directors. Published on CHI PLAY 2022.☆51Updated 2 years ago
- Unity HDRP Sample: Night sky rendering☆43Updated last year
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆73Updated 3 years ago
- Experiments with SDF rendering, modifying, and collisions in Unity.☆11Updated 3 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆96Updated last year
- ☆66Updated 5 years ago
- An automatic generator for medieval scenes and games☆32Updated 5 years ago