IRCSS / Cubism-ShaderLinks
A shader that creates a cubism effect based on voronoi segmentation in Unity 3d
☆47Updated 5 years ago
Alternatives and similar repositories for Cubism-Shader
Users that are interested in Cubism-Shader are comparing it to the libraries listed below
Sorting:
- Unity implementation of Real-time procedural volumetric fire.☆62Updated 9 years ago
- custom procedural sky renderers for HDRP☆62Updated last year
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆72Updated 3 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- Test project for the volumetric material feature in Unity 2022.2☆66Updated last year
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- Tubular mesh (tube shape along a curve without torsion) builder for Unity.☆51Updated 7 years ago
- An example of Stencil Portal in Unity☆37Updated 3 years ago
- ☆62Updated 6 years ago
- Unity Shader Graph custom function node exmaple☆41Updated 4 years ago
- A plexus effect running on the GPU in Unity☆23Updated 6 years ago
- A surface shader based on ShaderX1☆42Updated 7 years ago
- A trippy effect achieved by perturbing UV sampling with voronoi noise. Made with the shader graph in Unity 3D☆18Updated 5 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 6 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 5 years ago
- ☆63Updated 5 years ago
- ☆55Updated last year
- modular particle system using compute shaders.☆28Updated 6 years ago
- A set of shaders to help perform various Noise functions on the GPU☆14Updated 10 years ago
- Render MagicaVoxel vox files using the Unity VFX Graph☆39Updated 6 years ago
- Custom post processing effect with the AOV output feature of HDRP☆28Updated 4 years ago
- Blueprint shading with depth peeling in Unity☆78Updated 5 years ago
- ☆32Updated 3 years ago
- Graphical pipeline allowing mesh deformation through shader with 3D noise volumes☆89Updated last year
- Miscellaneous math extensions for Unity visual scripting☆70Updated 3 years ago
- ☆83Updated 5 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 weeks ago
- compute shader example☆39Updated 4 years ago
- Fake pixel sorting effect implemented with a compute shader in Unity.☆65Updated 2 years ago