Hongtae / DKGLLinks
Cross platform 3D Game & Graphics Library
☆22Updated 2 years ago
Alternatives and similar repositories for DKGL
Users that are interested in DKGL are comparing it to the libraries listed below
Sorting:
- A C++ game engine☆33Updated 5 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year
- Sample showcasing lifetime management and resource transfers in Vulkan☆60Updated 4 months ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆79Updated 2 years ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆51Updated last year
- A D3D12-based rendering engine☆57Updated 4 years ago
- Graphics experiments for fun☆62Updated 4 months ago
- Repo for KickstartRT demo application☆51Updated 2 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- C++ Vulkan 3D Game Engine☆29Updated 6 years ago
- A metal based game engine☆42Updated 4 years ago
- Simple Vulkan ray tracing☆36Updated 3 months ago
- C++ Vulkan real time renderer.☆57Updated 3 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆41Updated 3 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- ☆24Updated 4 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- 3D Graphics Engine☆44Updated this week
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 2 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 5 years ago
- Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.☆36Updated 2 years ago
- An attempt at a fully featured Vulkan 3D engine.☆20Updated 4 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated 3 weeks ago
- High-Performance Real-Time Forest Rendering Engine developed using Vulkan☆18Updated 7 years ago
- Luna Rendering Engine☆22Updated last year
- ☆41Updated 5 years ago
- DX12-powered Render Window☆32Updated 4 years ago