HolmanDev / LOD-Planets-in-UnityLinks
☆93Updated 3 years ago
Alternatives and similar repositories for LOD-Planets-in-Unity
Users that are interested in LOD-Planets-in-Unity are comparing it to the libraries listed below
Sorting:
- GPU atmosphertic scattering and planet generation in Unity 3D☆193Updated 2 months ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 7 years ago
- Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement☆120Updated 4 years ago
- Generation of planets with dynamic terrain☆132Updated 3 years ago
- Unity QuadSphere with Level of Detail subdivision☆102Updated 2 years ago
- Unity C# Naive Surface Net implementation☆82Updated 7 years ago
- Unity Procedural Planets GPU-mostly generator☆145Updated 3 years ago
- ☆96Updated 4 years ago
- Starting point for turrets that can be mounted on arbitrarily rotating things. More robust version of GunTurrets.☆106Updated 5 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆74Updated 5 years ago
- Full-scale procedural planet generator in Unity☆95Updated 7 years ago
- Stamps for the Unity Terrain Stamp Tool☆84Updated 6 years ago
- This is a Marching cubes smooth voxel engine in Unity☆35Updated 3 years ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆49Updated 5 months ago
- Experimenting with Simple, Alternative Raycast Vehicle Physics for Unity 3D☆84Updated 9 years ago
- ☆78Updated 6 years ago
- Example shaders showing different methods of implementing normal mapping for triplanar shaders.☆151Updated 6 years ago
- A port of Proland to Unity☆116Updated 3 years ago
- Procedural Voxel Terrain Project☆77Updated 5 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆52Updated last year
- Modular vehicles effected by realistic physics☆38Updated 3 years ago
- ☆103Updated 4 years ago
- A sparse voxel octree renderer, made for use with Unity.☆119Updated 3 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆140Updated 2 years ago
- Physics based tank☆54Updated 7 years ago
- Totally Accurate Ragdoll Simulator☆107Updated 4 months ago
- Unity Asset for spherical terrain with dynamic quadtree-based LOD☆38Updated 2 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆165Updated 2 years ago
- A free road creation tool for unity☆69Updated 5 years ago
- Procedural voxel terrain generation in Unity☆380Updated 5 years ago