Tiggilyboo / UnityQuadTreePlanetLinks
Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement
☆120Updated 4 years ago
Alternatives and similar repositories for UnityQuadTreePlanet
Users that are interested in UnityQuadTreePlanet are comparing it to the libraries listed below
Sorting:
- ☆93Updated 3 years ago
- Unity Procedural Planets GPU-mostly generator☆146Updated 4 years ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 7 years ago
- Unity QuadSphere with Level of Detail subdivision☆102Updated 2 years ago
- Procedural Terrain Generation using CPU workflow based on ECS, focused on performance☆98Updated 6 years ago
- ☆78Updated 6 years ago
- Unity ECS based octree.☆153Updated 5 years ago
- PBR Grass Geometry shader for Unity☆92Updated 7 years ago
- Full-scale procedural planet generator in Unity☆97Updated 7 years ago
- Procedural Voxel Terrain Project☆78Updated 5 years ago
- An awesome Voxel framework for Unity (Game Engine)☆125Updated 7 years ago
- ☆82Updated 8 years ago
- Medieval Town Generator for Unity☆101Updated 7 years ago
- Easy-to-build realistic roads in Unity. Foundation of any simcity game.☆106Updated 5 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆96Updated 7 years ago
- Physics based tank☆54Updated 7 years ago
- A block world prototype using Unity DOTS and ECS. Because someone had to do it.☆145Updated 4 years ago
- Unity plug-in for procedurally generating indoor levels using abstract chunks.☆134Updated 6 years ago
- Examples of procedural planet generation, current in the Unity engine.☆75Updated 4 years ago
- ☆85Updated 4 years ago
- Unity Rope Physics Simulator☆119Updated 5 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 4 years ago
- A port of Proland to Unity☆116Updated 3 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 6 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆105Updated 4 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 4 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆74Updated 5 years ago
- Interactive erosion in Unity☆178Updated 4 years ago
- Simple examples of noise algorithms in Unity☆143Updated 3 years ago