Tiggilyboo / UnityQuadTreePlanetLinks
Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement
☆121Updated 5 years ago
Alternatives and similar repositories for UnityQuadTreePlanet
Users that are interested in UnityQuadTreePlanet are comparing it to the libraries listed below
Sorting:
- Unity3d Planetary Terrain and Floating Origin☆67Updated 7 years ago
- ☆95Updated 4 years ago
- Unity QuadSphere with Level of Detail subdivision☆104Updated 2 years ago
- Procedural Terrain Generation using CPU workflow based on ECS, focused on performance☆101Updated 6 years ago
- Unity Procedural Planets GPU-mostly generator☆146Updated 4 years ago
- Procedural Voxel Terrain Project☆77Updated 5 years ago
- ☆79Updated 6 years ago
- Physics based tank☆58Updated 7 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆76Updated 6 years ago
- Medieval Town Generator for Unity☆101Updated 7 years ago
- An awesome Voxel framework for Unity (Game Engine)☆129Updated 7 years ago
- Examples of procedural planet generation, current in the Unity engine.☆76Updated 4 years ago
- Unity plug-in for procedurally generating indoor levels using abstract chunks.☆135Updated 7 years ago
- Unity ECS based octree.☆154Updated 5 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Full-scale procedural planet generator in Unity☆97Updated 8 years ago
- Example shaders showing different methods of implementing normal mapping for triplanar shaders.☆156Updated 6 years ago
- A block world prototype using Unity DOTS and ECS. Because someone had to do it.☆143Updated 4 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆62Updated 2 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆41Updated 5 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆48Updated 7 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76Updated 6 years ago
- Experimenting with Simple, Alternative Raycast Vehicle Physics for Unity 3D☆84Updated 9 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 4 years ago
- ☆64Updated 6 years ago
- Low Poly Terrain generation in Unity adapted from Sebastian Langue's series☆67Updated 7 years ago
- Easy-to-build realistic roads in Unity. Foundation of any simcity game.☆108Updated 5 years ago
- A sparse voxel octree renderer, made for use with Unity.☆122Updated 4 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆86Updated 5 years ago