Heng14 / CoGS
☆66Updated last year
Alternatives and similar repositories for CoGS:
Users that are interested in CoGS are comparing it to the libraries listed below
- ☆78Updated 10 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆164Updated 3 months ago
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆73Updated 7 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆87Updated 3 weeks ago
- A lightweight tool for camera pose visualization☆133Updated 6 months ago
- ☆191Updated 3 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆89Updated 11 months ago
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆151Updated 3 months ago
- Official code for ECCV 2024 paper: Learn to Optimize Denoising Scores A Unified and Improved Diffusion Prior for 3D Generation☆72Updated 8 months ago
- Official code for NeurIPS 2024 paper LRM-Zero: Training Large Reconstruction Models with Synthesized Data☆146Updated 5 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆159Updated 3 months ago
- Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View☆135Updated 8 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆178Updated 10 months ago
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆105Updated 4 months ago
- naive filter of objaverse☆133Updated last year
- Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation☆83Updated 2 months ago
- Self-reimplemented version of Long-LRM.☆135Updated last week
- Official code for the paper: Strivec (ICCV2023)☆146Updated last year
- Modified 3D Gaussian rasterizer for latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆40Updated 11 months ago
- [CVPR 2025] Code for Deformable Radial Kernel Splatting☆98Updated last week
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"☆128Updated 2 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆77Updated 7 months ago
- ☆86Updated 7 months ago
- ☆113Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆159Updated 6 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆61Updated 2 months ago
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆109Updated 8 months ago